In the past few years, several techniques have been presented that enable real-time shading using many hundreds or thousands of lights [Harada et al. 2013]. However, only recently has a comprehensive study including shadows been presented by Olsson et al. [2014], where real-time performance is achieved for several hundred light sources with high quality and controllable memory footprint. The new algorithm uses many modern features of OpenGL and contains many design choices only described very briefly in the paper. We present additional details and focus on the practical implementation aspects of the system, in order to facilitate the implementation of the algorithm for the game development community
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
Light mapping is a technique that works by precomputing the lighting of a scene to speed up expensiv...
Shadows are crucial for enhancing realism, and they provide important visual cues. In recent years,...
In the past few years, several techniques have been presented that enable real-time shading using ma...
Recently, several algorithms have been introduced that enable realtime performance for many lights i...
Recently, several algorithms have been introduced that enable realtime performance for many lights i...
Recently, several algorithms have been introduced that enable real-time performance for many lights ...
Recently, several algorithms have been introduced that enable real-time performance for many lights ...
Using many lights in real-time applications has been an important goal for many years. The games ind...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
Abstract: Problem statement: Shadows are most important effect to make realistic games and visually ...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
Todays graphics hardware is capable of performing a large number of operations at very high rates. S...
International audienceRecent advances in GPU technology have produced a shift in focus for real-time...
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
Light mapping is a technique that works by precomputing the lighting of a scene to speed up expensiv...
Shadows are crucial for enhancing realism, and they provide important visual cues. In recent years,...
In the past few years, several techniques have been presented that enable real-time shading using ma...
Recently, several algorithms have been introduced that enable realtime performance for many lights i...
Recently, several algorithms have been introduced that enable realtime performance for many lights i...
Recently, several algorithms have been introduced that enable real-time performance for many lights ...
Recently, several algorithms have been introduced that enable real-time performance for many lights ...
Using many lights in real-time applications has been an important goal for many years. The games ind...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
Abstract: Problem statement: Shadows are most important effect to make realistic games and visually ...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
Todays graphics hardware is capable of performing a large number of operations at very high rates. S...
International audienceRecent advances in GPU technology have produced a shift in focus for real-time...
In this paper, we present our experience implementing shadows in Scene Graph based Virtual Reality s...
Light mapping is a technique that works by precomputing the lighting of a scene to speed up expensiv...
Shadows are crucial for enhancing realism, and they provide important visual cues. In recent years,...