Using many lights in real-time applications has been an important goal for many years. The games industry in particular has strived to increase the number of lights to provide enhanced visual quality and realism. Today, high-end games often make use of hundreds of lights in each frame, and this is likely to be pushed further in the future. The ability to efficiently manage and shade large numbers of lights brings many possibilities, apart from simply allowing light to be cast from many dynamic objects. In addition, it can support visualizing global illumination solutions, or enable detailed artistic light direction. Thus, efficient real-time shading with many lights, represents a potential for solving many of the problems facing the develop...
Virtual reality headsets and light field displays are relatively new display technologies that are b...
As current pre-visualization applications for the stage lighting industry only is developed for the ...
International audienceWe introduce a new data structure in the form of a light hierarchy for efficie...
In the past few years, several techniques have been presented that enable real-time shading using ma...
In the real world, the visual perception of an object is completely determined by the object's inter...
Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many i...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
Shadows are crucial for enhancing realism, and they provide important visual cues. In recent years, ...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
Recently, several algorithms have been introduced that enable realtime performance for many lights i...
Recently, several algorithms have been introduced that enable realtime performance for many lights i...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-...
Light mapping is a technique that works by precomputing the lighting of a scene to speed up expensiv...
Recently, several algorithms have been introduced that enable real-time performance for many lights ...
Recently, several algorithms have been introduced that enable real-time performance for many lights ...
Virtual reality headsets and light field displays are relatively new display technologies that are b...
As current pre-visualization applications for the stage lighting industry only is developed for the ...
International audienceWe introduce a new data structure in the form of a light hierarchy for efficie...
In the past few years, several techniques have been presented that enable real-time shading using ma...
In the real world, the visual perception of an object is completely determined by the object's inter...
Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many i...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
Shadows are crucial for enhancing realism, and they provide important visual cues. In recent years, ...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
Recently, several algorithms have been introduced that enable realtime performance for many lights i...
Recently, several algorithms have been introduced that enable realtime performance for many lights i...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-...
Light mapping is a technique that works by precomputing the lighting of a scene to speed up expensiv...
Recently, several algorithms have been introduced that enable real-time performance for many lights ...
Recently, several algorithms have been introduced that enable real-time performance for many lights ...
Virtual reality headsets and light field displays are relatively new display technologies that are b...
As current pre-visualization applications for the stage lighting industry only is developed for the ...
International audienceWe introduce a new data structure in the form of a light hierarchy for efficie...