As video games have grown from crude and simple circuit-based artefacts to a multibillion dollar worldwide industry, video-game music has become increasingly adaptive. Composers have had to use new techniques to avoid the traditional, event-based approach where music is composed mostly of looped audio tracks, which can lead to music that is too repetitive. In addition, these cannot scale well in the design of today’s games, which have become increasingly complex and nonlinear in narrative. This paper outlines the use of experience-driven procedural music generation, to outline possible ways forward in the dynamic generation of music and audio according to user gameplay metrics
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...
As video games have grown from crude and simple circuit-based artefacts to a multibillion dollar wor...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
Video game music has finally begun to be taught in academic multimedia composition programs. This is...
The video game industry has grown to a multibillion dollar, worldwide industry. The background music...
An important yet oft-overlooked front in the scope of interactive media, audio technologies have rem...
Music plays an essential role in storytelling within video games. Unlike motion pictures, which use ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
Adaptive and interactive music has been a key feature in the history of gaming since the conception ...
Adaptive and interactive music has been a key feature in the history of gaming since the conception ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
Computer gaming has grown over the last decade from simple entertainment to a high-level art form. ...
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...
As video games have grown from crude and simple circuit-based artefacts to a multibillion dollar wor...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
Video game music has finally begun to be taught in academic multimedia composition programs. This is...
The video game industry has grown to a multibillion dollar, worldwide industry. The background music...
An important yet oft-overlooked front in the scope of interactive media, audio technologies have rem...
Music plays an essential role in storytelling within video games. Unlike motion pictures, which use ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
Adaptive and interactive music has been a key feature in the history of gaming since the conception ...
Adaptive and interactive music has been a key feature in the history of gaming since the conception ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
Computer gaming has grown over the last decade from simple entertainment to a high-level art form. ...
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...
As video games have matured from a technical hobby to a fully-fledged art form, so too have the meth...