In game studies, ‘agency’ is typically defined in terms of the ‘choices’ or ‘freedom’ granted to the player, which prioritises the influence of ludology on player engagement while discounting the impact of narratology (Tanenbaum & Tanenbaum 2010: 11). Alternative approaches to agency in games are under-theorised but equally important. This paper explores how player agency extends beyond in-game choices to their individual understanding and interpretation of a text, and how this form of player agency is equally evident in creative writing texts and other narrative mediums. Furthermore, this paper considers the understandings of ‘character agency’ that have been established in traditional creative writing and considers how this form of agency...
Videogames and Agency explores the trend in videogames and their marketing to offer a player higher ...
In this dissertation I propose a reimagining of two of the central pleasures of digital media: Agenc...
The study examines how story choices in video games affect the player’s sense of agency. A literatur...
Agency in interactive narrative is often narrowly understood as a user’s freedom to either perform v...
Drawing on Janet Murray (1997), Katie Salen and Eric Zimmerman (2004), and other previous proposals,...
Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with th...
This paper examines the concept of agency within games and proposes a shift from the notion of agenc...
This paper examines the concept of agency within games and proposes a shift from the notion of agenc...
Within interactive narrative research, agency is commonly focused on the player’s autonomy within a ...
This thesis conceptualises player agency in avatar-based videogames as an affordance of game design ...
What is the relationship between the player and the avatar of a video game? In this article, I aim t...
A growing body of work in games research, both generative and analytic, seeks to characterize the re...
Agency, being one's ability to perform an action and have some influence over the world, is fundamen...
In recent years, the idea of player control, or agency, has become central and explicit in certain v...
This article reports results from a series of empirical studies exploring narrative dimensions of ad...
Videogames and Agency explores the trend in videogames and their marketing to offer a player higher ...
In this dissertation I propose a reimagining of two of the central pleasures of digital media: Agenc...
The study examines how story choices in video games affect the player’s sense of agency. A literatur...
Agency in interactive narrative is often narrowly understood as a user’s freedom to either perform v...
Drawing on Janet Murray (1997), Katie Salen and Eric Zimmerman (2004), and other previous proposals,...
Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with th...
This paper examines the concept of agency within games and proposes a shift from the notion of agenc...
This paper examines the concept of agency within games and proposes a shift from the notion of agenc...
Within interactive narrative research, agency is commonly focused on the player’s autonomy within a ...
This thesis conceptualises player agency in avatar-based videogames as an affordance of game design ...
What is the relationship between the player and the avatar of a video game? In this article, I aim t...
A growing body of work in games research, both generative and analytic, seeks to characterize the re...
Agency, being one's ability to perform an action and have some influence over the world, is fundamen...
In recent years, the idea of player control, or agency, has become central and explicit in certain v...
This article reports results from a series of empirical studies exploring narrative dimensions of ad...
Videogames and Agency explores the trend in videogames and their marketing to offer a player higher ...
In this dissertation I propose a reimagining of two of the central pleasures of digital media: Agenc...
The study examines how story choices in video games affect the player’s sense of agency. A literatur...