The field of virtual reality (VR) is getting increasing attention from the scientific community and it is being portrayed by advertisements as the user interface (UI) of the future. This is a fair statement since the prior uses of VR that used to exist only in fiction movies and books are now widely available in many forms and settings to the public. One of the most interesting outcomes from this technological evolution is that now VR can be experienced through the use of a mobile phone and the addition of some inexpensive means typically in a form of a headset. The combination of the phone’s screen as attached to the headset creates a form of Head Mounted Display (HMD) which can be utilized in order for the user to be immersed within a vir...
This paper explores the field of virtual reality and how immersion and presences can be increased wh...
We present a virtual reality (VR) setup that enables multiple users to participate in collaborative ...
For software applications with a significant level of user involvement, the traditional concept of u...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
This study proposes gaze-based hand interaction, which is helpful for improving the user’s immersion...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
Hand-held computing devices are ubiquitous and have become part of our lives these days. Moreover, h...
In recent years, people in the world have perceived how 3D inventions change our life. Along with th...
Virtual Reality (VR) has been around for more than fifty years but the technology hasn’t reached pra...
Virtual Reality (VR) is a highly evolving domain and is used in anincreasing number of areas in toda...
Virtual Reality (VR) is a highly evolving domain and is used in anincreasing number of areas in toda...
Virtual Reality (VR) is a highly evolving domain and is used in anincreasing number of areas in toda...
Since appearing on the consumer market two years ago, Virtual Reality (VR) games for the HTC Vive h...
© 2018, The Author(s). Virtual reality technologies (VR) have advanced rapidly in the last few years...
This paper explores the field of virtual reality and how immersion and presences can be increased wh...
We present a virtual reality (VR) setup that enables multiple users to participate in collaborative ...
For software applications with a significant level of user involvement, the traditional concept of u...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
This study proposes gaze-based hand interaction, which is helpful for improving the user’s immersion...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
Hand-held computing devices are ubiquitous and have become part of our lives these days. Moreover, h...
In recent years, people in the world have perceived how 3D inventions change our life. Along with th...
Virtual Reality (VR) has been around for more than fifty years but the technology hasn’t reached pra...
Virtual Reality (VR) is a highly evolving domain and is used in anincreasing number of areas in toda...
Virtual Reality (VR) is a highly evolving domain and is used in anincreasing number of areas in toda...
Virtual Reality (VR) is a highly evolving domain and is used in anincreasing number of areas in toda...
Since appearing on the consumer market two years ago, Virtual Reality (VR) games for the HTC Vive h...
© 2018, The Author(s). Virtual reality technologies (VR) have advanced rapidly in the last few years...
This paper explores the field of virtual reality and how immersion and presences can be increased wh...
We present a virtual reality (VR) setup that enables multiple users to participate in collaborative ...
For software applications with a significant level of user involvement, the traditional concept of u...