Year after year, technologies are evolving in an incredible rapid pace, becoming faster, more complex, more accurate and more immersive. Looking back just a decade, especially interaction technologies have made a major leap. Just two years ago in 2013, after being researched for quite some time, the hype around virtual reality (VR) arouse renewed enthusiasm, finally reaching mainstream attention as the so called head-mounted displays (HMD), devices worn on the head to grant a visual peek into the virtual world, gain more and more acceptance with the end-user. Currently, humans interact with computers in a very counter-intuitive two dimensional way. The ability to experience digital content in the humans most natural manner, by simply looki...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
Virtual reality (VR) systems have been increasingly used in recent years in various domains, such as...
Writing for and designing a methodology for Virtual Reality (VR) can be difficult as the technology ...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
Unmet Need: The constant push for better and more interactive data visualization aids: the Oculus Ri...
In this article, we compare three different input technologies (gamepad, vision-based motion control...
Virtual tours can be found over the web in many different scenarios: touring a campus, displaying co...
In this article, we compare three different input technologies (gamepad, vision-based motion control...
Technological advancements in the fields of optics, display technology and miniaturization have enab...
Software visualizations, such as the software city metaphor, are usually displayed on 2D screens and...
Today, virtual reality and immersive environments are lines of research which can be applied to nume...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, System Design and...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
Virtual reality (VR) systems have been increasingly used in recent years in various domains, such as...
Writing for and designing a methodology for Virtual Reality (VR) can be difficult as the technology ...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
Unmet Need: The constant push for better and more interactive data visualization aids: the Oculus Ri...
In this article, we compare three different input technologies (gamepad, vision-based motion control...
Virtual tours can be found over the web in many different scenarios: touring a campus, displaying co...
In this article, we compare three different input technologies (gamepad, vision-based motion control...
Technological advancements in the fields of optics, display technology and miniaturization have enab...
Software visualizations, such as the software city metaphor, are usually displayed on 2D screens and...
Today, virtual reality and immersive environments are lines of research which can be applied to nume...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
The field of virtual reality (VR) is getting increasing attention from the scientific community and ...
Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, System Design and...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
Virtual reality (VR) systems have been increasingly used in recent years in various domains, such as...
Writing for and designing a methodology for Virtual Reality (VR) can be difficult as the technology ...