<p>(A) The digital game. The participants controlled a paddle to hit an approaching ball. The display has a 3D feel, so the more distant computer’s paddle is smaller and further away. In the first run they controlled the paddle using an fMRI-compatible eye tracking system; in the second run, the paddle was controlled by moving one LED that slid over a custom support (B). (C) Schematic representation of a run. The lower row shows the duration of the task or stimulus represented in the upper row. Each run consisted of 6 observation blocks (OBS BLOCK; represented in blue) and 6 execution blocks (PLAY BLOCK; represented in green). Execution and observation blocks were preceded by a fixation task where participants stared at a grey cross in the ...
<p>(A) The experimental apparatus illustrated. The participant’s forearm is placed on a forearm supp...
<p>Subjects were seated in front of a screen, holding a handle mounted to a force transducer. By pus...
<p>Bottom panel: The two immersive tasks in a virtual rugby environment used a Head Mounted Display ...
<p>(A) Schematic diagram of set-up. Brain signals from one participant (the “Sender”) were recorded ...
<p>(A) Configuration of the experimental apparatus. Participants rested their heads on the chin rest...
(A) The participant manipulated the position of a robotic handle while playing a simple computer gam...
<p>A): The cartoon illustration of the setup. Participants sat before a desk and made movement traje...
<p>In each block, subjects played 20 trials of a matching pennies game with what they believed was e...
<p><b>A.</b> Experimental setup. The animal was seated in front of a 152 x 114 cm screen on which a ...
<p>During the experiment we used green color for the ball and red color for the rectangular paddle. ...
a) Setup and its components: 1. simulator, 2. instruments, 3. participant information letter, 4. gen...
Cognitive science provides a useful approach to studying computer gameplay, especially from the pers...
Cognitive science provides a useful approach to studying computer gameplay, especially from the pers...
Cognitive science provides a useful approach to studying computer gameplay, especially from the pers...
<p><b>a)</b> Subjects’ lateral movements (red arrows) controlled the lateral position of a real-time...
<p>(A) The experimental apparatus illustrated. The participant’s forearm is placed on a forearm supp...
<p>Subjects were seated in front of a screen, holding a handle mounted to a force transducer. By pus...
<p>Bottom panel: The two immersive tasks in a virtual rugby environment used a Head Mounted Display ...
<p>(A) Schematic diagram of set-up. Brain signals from one participant (the “Sender”) were recorded ...
<p>(A) Configuration of the experimental apparatus. Participants rested their heads on the chin rest...
(A) The participant manipulated the position of a robotic handle while playing a simple computer gam...
<p>A): The cartoon illustration of the setup. Participants sat before a desk and made movement traje...
<p>In each block, subjects played 20 trials of a matching pennies game with what they believed was e...
<p><b>A.</b> Experimental setup. The animal was seated in front of a 152 x 114 cm screen on which a ...
<p>During the experiment we used green color for the ball and red color for the rectangular paddle. ...
a) Setup and its components: 1. simulator, 2. instruments, 3. participant information letter, 4. gen...
Cognitive science provides a useful approach to studying computer gameplay, especially from the pers...
Cognitive science provides a useful approach to studying computer gameplay, especially from the pers...
Cognitive science provides a useful approach to studying computer gameplay, especially from the pers...
<p><b>a)</b> Subjects’ lateral movements (red arrows) controlled the lateral position of a real-time...
<p>(A) The experimental apparatus illustrated. The participant’s forearm is placed on a forearm supp...
<p>Subjects were seated in front of a screen, holding a handle mounted to a force transducer. By pus...
<p>Bottom panel: The two immersive tasks in a virtual rugby environment used a Head Mounted Display ...