Visibility computation is a classical problem in computer graphics. A wide variety of algorithms provides solutions with a different accuracy. However, the four dimensional nature of the 3D visibility has prevented for a long time from leading to exact frompolygon visibility algorithms. Recently, the two first tractable solutions were presented by Nirenstein, then Bittner. Their works give the opportunity to design exact visibility tools for applications that require a high level of accuracy. This paper presents an approach that takes advantage of both Nirenstein and Bittner methods. On the one hand, it relies on an optimisation of Nirenstein’s algorithm that increases the visibility information coherence and the computation robustness. On ...
International audienceThis paper presents a new method to compute exact from-polygon visibility, as ...
This paper presents a new method to compute exact from-polygon visibility, as well as a possible app...
The notion of visibility is central in computer graphics and computational geometry. A visibility co...
The most expensive geometric operation in image synthesis is visibility determination. Classically t...
The core part of computer programs such as visualization softwares, rendering engines or robotics pa...
AbstractEfficiently identifying polygons that are visible from a changing synthetic viewpoint is an ...
International audienceMany problems in computer graphics and computer vision require accurate global...
We present several algorithms for computing the visibility polygon of a simple polygon from a viewpo...
To pre-process a scene for the purpose of visibility culling during walkthroughs it is necessary to ...
We give polynomial-time algorithms that solve the pseudo-polygon visibility graph recognition and re...
Like convexity, the notion of visibility is a fundamental geometric property. It lends new geometric...
The principal calculation performed by all visible surface algorithms is the determination of the vi...
To pre-process a scene for the purpose of visibility culling during walkthroughs it is necessary to ...
We study the problem of colouring the visibility graphs of polygons. In particular, we provide a pol...
We present several algorithms for computing the visibility polygon of a simple polygon P of n vertic...
International audienceThis paper presents a new method to compute exact from-polygon visibility, as ...
This paper presents a new method to compute exact from-polygon visibility, as well as a possible app...
The notion of visibility is central in computer graphics and computational geometry. A visibility co...
The most expensive geometric operation in image synthesis is visibility determination. Classically t...
The core part of computer programs such as visualization softwares, rendering engines or robotics pa...
AbstractEfficiently identifying polygons that are visible from a changing synthetic viewpoint is an ...
International audienceMany problems in computer graphics and computer vision require accurate global...
We present several algorithms for computing the visibility polygon of a simple polygon from a viewpo...
To pre-process a scene for the purpose of visibility culling during walkthroughs it is necessary to ...
We give polynomial-time algorithms that solve the pseudo-polygon visibility graph recognition and re...
Like convexity, the notion of visibility is a fundamental geometric property. It lends new geometric...
The principal calculation performed by all visible surface algorithms is the determination of the vi...
To pre-process a scene for the purpose of visibility culling during walkthroughs it is necessary to ...
We study the problem of colouring the visibility graphs of polygons. In particular, we provide a pol...
We present several algorithms for computing the visibility polygon of a simple polygon P of n vertic...
International audienceThis paper presents a new method to compute exact from-polygon visibility, as ...
This paper presents a new method to compute exact from-polygon visibility, as well as a possible app...
The notion of visibility is central in computer graphics and computational geometry. A visibility co...