Computer systems that simulate dynamic systems of bodies require the detection and analysis of collisions between moving bodies. For a restricted class of parameterized objects, collision detection is relatively simple. However, when a simulation system uses a solid modeler to obtain objects with arbitrarily complex topology, detecting collisions efficiently between two moving objects becomes difficult. This paper presents a new data structure for analyzing the spatial relationship of two objects. Given the objects as boundary representations (B-reps), a spatial index is constructed for the B-reps which allows fast edge and vertex classifications to be performed. This data structure solves the collision detection problem efficiently, and us...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
In this paper we address the problem of rapid distance computation between rigid objects and highly ...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
Collision detection between several objects in a closed space is an interesting research topic in ...
We propose an accurate collision detection algorithm for use in virtual reality applications. The al...
This paper surveys the techniques used to perform collision detection operations on 3D models. Virtu...
Collision detection between several objects in a closed space is an interesting research topic ...
Two physical objects cannot occupy the same space at the same time. Simulated physical objects do no...
We present an algorithm for collision detection between multiple deformable objects translating in a...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
To detect collisions between deformable objects we introduce an algorithm that computes the closest ...
Modern computing technology enters the era of parallel computing with the trend of sustainable and s...
In virtual environment world, performing collision detection between various 3D objects requires sop...
This thesis sums up a basic knowledge about rigid body simulations in two dimensional space of compu...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
In this paper we address the problem of rapid distance computation between rigid objects and highly ...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
Collision detection between several objects in a closed space is an interesting research topic in ...
We propose an accurate collision detection algorithm for use in virtual reality applications. The al...
This paper surveys the techniques used to perform collision detection operations on 3D models. Virtu...
Collision detection between several objects in a closed space is an interesting research topic ...
Two physical objects cannot occupy the same space at the same time. Simulated physical objects do no...
We present an algorithm for collision detection between multiple deformable objects translating in a...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
To detect collisions between deformable objects we introduce an algorithm that computes the closest ...
Modern computing technology enters the era of parallel computing with the trend of sustainable and s...
In virtual environment world, performing collision detection between various 3D objects requires sop...
This thesis sums up a basic knowledge about rigid body simulations in two dimensional space of compu...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
In this paper we address the problem of rapid distance computation between rigid objects and highly ...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...