Abstract — In this paper, we present a recursive least squares approximate policy iteration (RLSAPI) algorithm for Markov decision process with multi-dimensionality in continuous state and action spaces. Under certain problem structure assumptions on value functions and policy spaces, the approximate policy iteration algorithm is provably convergent in the mean. That is to say the mean absolute deviation of the approximate policy value function from the optimal value function goes to zero as successive approximation improves. I
AbstractQ-Learning is based on value iteration and remains the most popular choice for solving Marko...
Solving Markov Decision Processes is a recurrent task in engineering which can be performed efficien...
AbstractWe consider an approximation scheme for solving Markov decision processes (MDPs) with counta...
Most of the current theory for dynamic programming algorithms focuses on finite state, finite action...
We present a new algorithm, called incremental least squares policy iteration (ILSPI), for finding t...
In this paper we study a class of modified policy iteration algorithms for solving Markov decision p...
Simulation-based policy iteration (SBPI) is a modification of the policy iteration algorithm for com...
We study a new, model-free form of approximate policy iteration which uses Sarsa updates with linear...
International audienceThis paper establishes the link between an adaptation of the policy iteration ...
We consider the problem of finding an optimal policy in a Markov decision process that maximises the...
In this paper we propose a novel algorithm, factored value iteration (FVI), for the approximate solu...
Abstract Approximate reinforcement learning deals with the essential problem of applying reinforceme...
We explore approximate policy iteration, replacing the usual costfunction learning step with a learn...
One of the key problems in reinforcement learning is balancing exploration and exploitation. Another...
Markov decision processes (MDP) [1] provide a mathe-matical framework for studying a wide range of o...
AbstractQ-Learning is based on value iteration and remains the most popular choice for solving Marko...
Solving Markov Decision Processes is a recurrent task in engineering which can be performed efficien...
AbstractWe consider an approximation scheme for solving Markov decision processes (MDPs) with counta...
Most of the current theory for dynamic programming algorithms focuses on finite state, finite action...
We present a new algorithm, called incremental least squares policy iteration (ILSPI), for finding t...
In this paper we study a class of modified policy iteration algorithms for solving Markov decision p...
Simulation-based policy iteration (SBPI) is a modification of the policy iteration algorithm for com...
We study a new, model-free form of approximate policy iteration which uses Sarsa updates with linear...
International audienceThis paper establishes the link between an adaptation of the policy iteration ...
We consider the problem of finding an optimal policy in a Markov decision process that maximises the...
In this paper we propose a novel algorithm, factored value iteration (FVI), for the approximate solu...
Abstract Approximate reinforcement learning deals with the essential problem of applying reinforceme...
We explore approximate policy iteration, replacing the usual costfunction learning step with a learn...
One of the key problems in reinforcement learning is balancing exploration and exploitation. Another...
Markov decision processes (MDP) [1] provide a mathe-matical framework for studying a wide range of o...
AbstractQ-Learning is based on value iteration and remains the most popular choice for solving Marko...
Solving Markov Decision Processes is a recurrent task in engineering which can be performed efficien...
AbstractWe consider an approximation scheme for solving Markov decision processes (MDPs) with counta...