AbstractQ-Learning is based on value iteration and remains the most popular choice for solving Markov Decision Problems (MDPs) via reinforcement learning (RL), where the goal is to bypass the transition probabilities of the MDP. Approximate policy iteration (API) is another RL technique, not as widely used as Q-Learning, based on modified policy iteration. In this paper, we present and analyze an API algorithm for discounted reward based on (i) a classical temporal differences update for policy evaluation and (ii) simulation-based mean estimation for policy improvement. Further, we analyze for convergence API algorithms based on Q-factors for (i) discounted reward and (ii) for average reward MDPs. The average reward algorithm is based on re...
Abstract Approximate reinforcement learning deals with the essential problem of applying reinforceme...
Several researchers have recently investigated the connection between reinforcement learning and cla...
We consider Howard's policy iteration algorithm for multichained finite state and action Markov deci...
AbstractQ-Learning is based on value iteration and remains the most popular choice for solving Marko...
Abstract. We present a Reinforcement Learning (RL) algorithm based on policy iteration for solving a...
We consider the classical finite-state discounted Markovian decision problem, and we introduce a new...
We consider the problem of finding an optimal policy in a Markov decision process that maximises the...
At the working heart of policy iteration algorithms commonly used and studied in the discounted sett...
In this paper we study a class of modified policy iteration algorithms for solving Markov decision p...
The revised technical report C-2010-10We consider the classical finite-state discounted Markovian de...
Abstract — We consider batch reinforcement learning problems in continuous space, expected total dis...
Problems involving optimal sequential making in uncertain dynamic systems arise in domains such as e...
Simulation-based policy iteration (SBPI) is a modification of the policy iteration algorithm for com...
We study an approach to policy selection for large relational Markov Decision Processes (MDPs). We c...
Abstract. We consider a discrete time, ®nite state Markov reward process that depends on a set of pa...
Abstract Approximate reinforcement learning deals with the essential problem of applying reinforceme...
Several researchers have recently investigated the connection between reinforcement learning and cla...
We consider Howard's policy iteration algorithm for multichained finite state and action Markov deci...
AbstractQ-Learning is based on value iteration and remains the most popular choice for solving Marko...
Abstract. We present a Reinforcement Learning (RL) algorithm based on policy iteration for solving a...
We consider the classical finite-state discounted Markovian decision problem, and we introduce a new...
We consider the problem of finding an optimal policy in a Markov decision process that maximises the...
At the working heart of policy iteration algorithms commonly used and studied in the discounted sett...
In this paper we study a class of modified policy iteration algorithms for solving Markov decision p...
The revised technical report C-2010-10We consider the classical finite-state discounted Markovian de...
Abstract — We consider batch reinforcement learning problems in continuous space, expected total dis...
Problems involving optimal sequential making in uncertain dynamic systems arise in domains such as e...
Simulation-based policy iteration (SBPI) is a modification of the policy iteration algorithm for com...
We study an approach to policy selection for large relational Markov Decision Processes (MDPs). We c...
Abstract. We consider a discrete time, ®nite state Markov reward process that depends on a set of pa...
Abstract Approximate reinforcement learning deals with the essential problem of applying reinforceme...
Several researchers have recently investigated the connection between reinforcement learning and cla...
We consider Howard's policy iteration algorithm for multichained finite state and action Markov deci...