Abstract: We present a simulation method for particle-based fluids to capture small-scale features such as splashes in higher resolution than the underlying base simulation. For this purpose, we split particles in visually important regions of the fluid into smaller, high-resolution particles. To reduce the computational overhead introduced by the additional simulation scale, we propose splitting only those particles found within turbulent surface regions that are visible to the camera. We extract these particles in screen space and decide to split them based on their turbulent energy. Further, to compensate for irregularities in the quantity field that are introduced by transitioning particles, we use a simple blend-ing approach to maintai...
Particle systems have long been recognized as an essential building block for detail-rich and lively...
Particle simulations in real-time become reality only a few years before, when in computer science o...
CNPqFluid simulation using meshless methods has increasingly become a robust way to solve mechanics ...
We introduce novel methods for enriched Lagrangian fluid simulation in three distinct areas: smoke a...
When we perform particle-based water simulation, water particles are often increased dramatically be...
Graphical processing unit (GPU) implementation of adaptive particle splitting and merging (APS) in t...
We describe an adaptive particle-based technique for simulating incompressible fluid that uses an oc...
Numerical simulations are often used in computer graphics to capture the effects of natural phenomen...
International audienceThe simulation of fluid flows using particles is becoming increasingly popular...
Abstract. Large scale particle-based fluid simulation is important to both the scientific and comput...
Nowadays there is great demand for realistic simulations in the computer graphics field. Physically-...
Figure 1: Our novel voxelization and rendering method used with a Smoothed Particle Hydrodynamics si...
Figure 1: Our method easily scales from an inexpensive, coarse fluid simulation to a detailed turbul...
Abstract—We present a method to couple particle-based fluid simulation methods such as Smoothed Part...
The simulation of complex natural phenomena such as fire and water is a complicated problem and wit...
Particle systems have long been recognized as an essential building block for detail-rich and lively...
Particle simulations in real-time become reality only a few years before, when in computer science o...
CNPqFluid simulation using meshless methods has increasingly become a robust way to solve mechanics ...
We introduce novel methods for enriched Lagrangian fluid simulation in three distinct areas: smoke a...
When we perform particle-based water simulation, water particles are often increased dramatically be...
Graphical processing unit (GPU) implementation of adaptive particle splitting and merging (APS) in t...
We describe an adaptive particle-based technique for simulating incompressible fluid that uses an oc...
Numerical simulations are often used in computer graphics to capture the effects of natural phenomen...
International audienceThe simulation of fluid flows using particles is becoming increasingly popular...
Abstract. Large scale particle-based fluid simulation is important to both the scientific and comput...
Nowadays there is great demand for realistic simulations in the computer graphics field. Physically-...
Figure 1: Our novel voxelization and rendering method used with a Smoothed Particle Hydrodynamics si...
Figure 1: Our method easily scales from an inexpensive, coarse fluid simulation to a detailed turbul...
Abstract—We present a method to couple particle-based fluid simulation methods such as Smoothed Part...
The simulation of complex natural phenomena such as fire and water is a complicated problem and wit...
Particle systems have long been recognized as an essential building block for detail-rich and lively...
Particle simulations in real-time become reality only a few years before, when in computer science o...
CNPqFluid simulation using meshless methods has increasingly become a robust way to solve mechanics ...