Stencil computations arise in many scientific computing do-mains, and often represent time-critical portions of applica-tions. There is significant interest in offloading these com-putations to high-performance devices such as GPU acceler-ators, but these architectures offer challenges for developers and compilers alike. Stencil computations in particular re-quire careful attention to off-chip memory access and the balancing of work among compute units in GPU devices. In this paper, we present a code generation scheme for stencil computations on GPU accelerators, which optimizes the code by trading an increase in the computational work-load for a decrease in the required global memory band-width. We develop compiler algorithms for automatic...
The focus of this work is the automatic performance tuning of stencil computations on Graphics Proce...
We present an efficient implementation of 7–point and 27–point stencils on high-end Nvidia GPUs. A n...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
Stencil computations are a class of algorithms operating on multi-dimensional arrays, which update a...
AbstractIn this paper we investigate how stencil computations can be implemented on state-of-the-art...
Stencil computations form the basis for computer simulations across almost every field of science, s...
Stencil computations form the basis for computer simulations across almost every field of science, s...
We propose and evaluate a novel strategy for tuning the performance of a class of stencil computatio...
We present a new compiler framework for truly heterogeneous 3D stencil computation on GPU clusters. ...
AbstractA high-productivity framework for multi-GPU and multi-CPU computation of stencil application...
Summary Stencil computation is of paramount importance in many fields, in image processing, structur...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
Stencil computations are an integral component of applications in a number of scientific computing d...
International audienceStencil computations are widely used in many scientific domains, and are there...
Abstract Performance optimization of stencil computations has beenwidely studied in the literature, ...
The focus of this work is the automatic performance tuning of stencil computations on Graphics Proce...
We present an efficient implementation of 7–point and 27–point stencils on high-end Nvidia GPUs. A n...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
Stencil computations are a class of algorithms operating on multi-dimensional arrays, which update a...
AbstractIn this paper we investigate how stencil computations can be implemented on state-of-the-art...
Stencil computations form the basis for computer simulations across almost every field of science, s...
Stencil computations form the basis for computer simulations across almost every field of science, s...
We propose and evaluate a novel strategy for tuning the performance of a class of stencil computatio...
We present a new compiler framework for truly heterogeneous 3D stencil computation on GPU clusters. ...
AbstractA high-productivity framework for multi-GPU and multi-CPU computation of stencil application...
Summary Stencil computation is of paramount importance in many fields, in image processing, structur...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
Stencil computations are an integral component of applications in a number of scientific computing d...
International audienceStencil computations are widely used in many scientific domains, and are there...
Abstract Performance optimization of stencil computations has beenwidely studied in the literature, ...
The focus of this work is the automatic performance tuning of stencil computations on Graphics Proce...
We present an efficient implementation of 7–point and 27–point stencils on high-end Nvidia GPUs. A n...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...