Abstract This paper presents a practical model for computing the subsurface BRDF of materials composed of a homogeneous semi-infinite layer and a thin painted layer on the top. Solution of light propagation inside a scattering/absorbing medium is expensive. We pro-pose a fast and exact subsurface BRDF computation model using the Ambartsumian’s integral equation for the bottom layer and using invariant imbedding method to modify the subsurface BRDF when a thin layer of material is painted on top. By using this model, we avoid the expensive light transport computation inside the material and compute the subsurface BRDF of the material directly. We validate our model against the so-lutions from a standard discrete ordinate (DOM) based light tr...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
In many natural materials, such as skin, minerals, and plastics, light scatters inside the material ...
On the surface of an opaque object, an incident ray reflects at the incident point. The property of ...
This paper presents an accurate method to compute the bidirectional reflectance distribution functio...
International audienceInterest in polarization properties of rendered materials is growing, but so f...
Interest in polarization properties of the rendered materials is growing, but so far discussions on ...
This dissertation studies the modeling of light reflection, transmission and subsurface scattering. ...
Interest in polarization properties of the rendered materials is grow-ing, but so far discussions on...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulati...
AbstractTranslucent objects are very common in the real world, so the real-time rendering of the tra...
Accurate modeling of light transfer in media is important in many fields, such as scientific visuali...
Figure 1: Rendering of materials composed of titanium dioxide particles (effective radius 0.4 and va...
This dissertation focuses on developing accurate yet efficient shading methods for realistic image s...
Our system automatically generates a layered material volume for approximating a custom BSSRDF. (a)T...
Our system automatically generates a layered material volume for approximating a custom BSSRDF. (a)T...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
In many natural materials, such as skin, minerals, and plastics, light scatters inside the material ...
On the surface of an opaque object, an incident ray reflects at the incident point. The property of ...
This paper presents an accurate method to compute the bidirectional reflectance distribution functio...
International audienceInterest in polarization properties of rendered materials is growing, but so f...
Interest in polarization properties of the rendered materials is growing, but so far discussions on ...
This dissertation studies the modeling of light reflection, transmission and subsurface scattering. ...
Interest in polarization properties of the rendered materials is grow-ing, but so far discussions on...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulati...
AbstractTranslucent objects are very common in the real world, so the real-time rendering of the tra...
Accurate modeling of light transfer in media is important in many fields, such as scientific visuali...
Figure 1: Rendering of materials composed of titanium dioxide particles (effective radius 0.4 and va...
This dissertation focuses on developing accurate yet efficient shading methods for realistic image s...
Our system automatically generates a layered material volume for approximating a custom BSSRDF. (a)T...
Our system automatically generates a layered material volume for approximating a custom BSSRDF. (a)T...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
In many natural materials, such as skin, minerals, and plastics, light scatters inside the material ...
On the surface of an opaque object, an incident ray reflects at the incident point. The property of ...