Interval arithmetic is widely used in numerical algorithms requiring reliability. Ray tracing of implicit surface is one of these applications that use interval arithmetic to increase the quality of a produced image. However these applications are computationally demanding. One solution is to use graphics processing unit (GPU) in order to take advantage of its computational power. We describe in this paper a GPU implementation of interval operators based on the Boost library. We tested these operators on a ray tracing algorithms and observe several order of execution speed improvements over the CPU version with the same image quality.
Li, XiaomingRay tracing is an algorithm used to do image synthesis or rendering, which is well-know...
International audienceThis paper introduces an approach aimed at improving computation time for spri...
We present Glimmer, a new multilevel visualization algorithm for multidimensional scaling designed t...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
This paper presents a technique for employing high-performance computing for accelerating the exact ...
We present a practical and efficient algorithm for interactively ray tracing arbitrary implicit surf...
Interval arithmetic and automatic differentiation are simple and robust techniques, which are often ...
International audienceEvery now and then some headlines question the confidence we may have in resul...
Modern GPUs have evolved to the point where they now offer a generality of programming that rivals C...
Ray tracing is a popular method for generating realistic imagery, with high computation complexity a...
The graphics hardware have evolved from simple feed forward triangle rasterization devices to flexib...
Rendering methods based on ray tracing provide high image realism, but have been historically regard...
Modern graphics processing units, GPUs, present an immense resource of computational power, that how...
Hundreds of thousands of people die from heart attack in the U.S. every year. Cardiac dysrhythmia is...
Li, XiaomingRay tracing is an algorithm used to do image synthesis or rendering, which is well-know...
International audienceThis paper introduces an approach aimed at improving computation time for spri...
We present Glimmer, a new multilevel visualization algorithm for multidimensional scaling designed t...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
Despite the superior image quality generated by ray tracing, programmers of time-critical applicatio...
This paper presents a technique for employing high-performance computing for accelerating the exact ...
We present a practical and efficient algorithm for interactively ray tracing arbitrary implicit surf...
Interval arithmetic and automatic differentiation are simple and robust techniques, which are often ...
International audienceEvery now and then some headlines question the confidence we may have in resul...
Modern GPUs have evolved to the point where they now offer a generality of programming that rivals C...
Ray tracing is a popular method for generating realistic imagery, with high computation complexity a...
The graphics hardware have evolved from simple feed forward triangle rasterization devices to flexib...
Rendering methods based on ray tracing provide high image realism, but have been historically regard...
Modern graphics processing units, GPUs, present an immense resource of computational power, that how...
Hundreds of thousands of people die from heart attack in the U.S. every year. Cardiac dysrhythmia is...
Li, XiaomingRay tracing is an algorithm used to do image synthesis or rendering, which is well-know...
International audienceThis paper introduces an approach aimed at improving computation time for spri...
We present Glimmer, a new multilevel visualization algorithm for multidimensional scaling designed t...