Realistic-looking rain and snow greatly enhance scenes of outdoor reality, with applications including computer games and motion pictures. We present a novel technique for realistically and effi-ciently rendering precipitation in scenes with moving camera po-sitions. We map textures onto a double cone, and translate and elongate them using hardware texture transforms. Most previous work modeled precipitation as a particle system [2], which produced realistic movement. We target real-time appli-cations that require fast performance, which is often difficult with a particle system, especially for scenes of heavy precipitation. In-verse Fourier transforms [1] have been used to render falling snow over a static background image with real-time p...
Modelling and rendering natural phenomena, such as rain, is an important aspect of creating a realis...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
This dissertation aims to present a coherent multiscale model for real-time rain rendering which tak...
Artistic outdoor filming and rendering need to choose specific weather conditions in order to proper...
Falling snow has the visual property that it is simultaneously a set of discrete moving particles as...
We propose a new GPU based technique to render realistic rain in real-time. It consists of two parts...
Realistic rain simulation is a challenging problem due to the variety of different phenomena to cons...
This thesis presents an image based falling snow rendering method which is based on spectral synthe...
One of nature's greatest beauties is the way fresh snow covers the world in a perfect blanket of cry...
AbstractThis paper deeply study in real-time simulation technology of realistic snow scenes, includi...
Nowadays, the current graphics hardware’s computation speed is improving. This also increases the po...
Thanks to the increasing computation power the complexity and dynamism of virtual reality is continu...
Capturing good videos outdoors can be challenging due to harsh lighting, unpredictable scene changes...
Abstract: This paper proposes a model of skylight and multiple particles under rainy and foggy circ...
Clouds are an important aspect of rendering outdoor scenes. This paper describes a cloud system that...
Modelling and rendering natural phenomena, such as rain, is an important aspect of creating a realis...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
This dissertation aims to present a coherent multiscale model for real-time rain rendering which tak...
Artistic outdoor filming and rendering need to choose specific weather conditions in order to proper...
Falling snow has the visual property that it is simultaneously a set of discrete moving particles as...
We propose a new GPU based technique to render realistic rain in real-time. It consists of two parts...
Realistic rain simulation is a challenging problem due to the variety of different phenomena to cons...
This thesis presents an image based falling snow rendering method which is based on spectral synthe...
One of nature's greatest beauties is the way fresh snow covers the world in a perfect blanket of cry...
AbstractThis paper deeply study in real-time simulation technology of realistic snow scenes, includi...
Nowadays, the current graphics hardware’s computation speed is improving. This also increases the po...
Thanks to the increasing computation power the complexity and dynamism of virtual reality is continu...
Capturing good videos outdoors can be challenging due to harsh lighting, unpredictable scene changes...
Abstract: This paper proposes a model of skylight and multiple particles under rainy and foggy circ...
Clouds are an important aspect of rendering outdoor scenes. This paper describes a cloud system that...
Modelling and rendering natural phenomena, such as rain, is an important aspect of creating a realis...
There is a growing interest in simulating natural phenomena in computer graphics applications. Anima...
This dissertation aims to present a coherent multiscale model for real-time rain rendering which tak...