The maximum compression, efficient transmission and fast rendering of geometric models is a complex problem for many reasons, thereby gaining a lot of attention from several areas, like compression and rendering of geometric models. Normally, the stripification algorithms are used to speed up the rendering of geometric models because they reduce the number of vertices sent to the graphics pipeline by exploiting the fact that adjacent triangles share an edge. In this paper, we present a new compression algorithm based on stripification of geometric models that enable us a progressive visualization of the models during its transmission. It occurs because our algorithm encodes and decodes the geometry and the connectivity of the model in an in...
We present a new geometry compression technique particularly suitable for 3D mesh models of engineer...
[[abstract]]The marching cubes (MC) algorithm has been widely used for isosurface generation in volu...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
Most systems that support the visual interaction with 3D models use shape representations based on t...
International audienceProgressive mesh compression techniques have reached very high compression rat...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
In this paper we introduce a compression scheme suitable for large CAD (Computer Aided Design) model...
International audienceThis paper presents a new lossless, cluster-based randomly-accessible and prog...
Quadrilateral models are becoming very popular in many applications of computer graphics (e.g. compu...
We present a new geometry compression technique particularly suitable for 3D mesh models of engineer...
[[abstract]]The marching cubes (MC) algorithm has been widely used for isosurface generation in volu...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
Most systems that support the visual interaction with 3D models use shape representations based on t...
International audienceProgressive mesh compression techniques have reached very high compression rat...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
In this paper we introduce a compression scheme suitable for large CAD (Computer Aided Design) model...
International audienceThis paper presents a new lossless, cluster-based randomly-accessible and prog...
Quadrilateral models are becoming very popular in many applications of computer graphics (e.g. compu...
We present a new geometry compression technique particularly suitable for 3D mesh models of engineer...
[[abstract]]The marching cubes (MC) algorithm has been widely used for isosurface generation in volu...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...