AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle meshes is proposed in this paper. We firstly parameterize the original triangle mesh to a regular quadrilateral approximation. A wavelet transform is then applied to the approximation to remove a large amount of correlation between neighboring vertices. Finally, we used low cost zerotree coding and subdivision based reconstruction to build a sequence of progressive models. Our method will greatly reduce the cost of transportation with acceptable quality loss as shown in the experimental results
Proceedings of Symposium on Geometry Processing SGP 2009International audienceIn this paper, we prop...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
Abstract — This paper proposes a new lossy to lossless pro-gressive compression scheme for triangula...
International audienceIn this paper we introduce a novel approach for progressive transmission of th...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
International audienceWavemesh is a powerful scheme for 3D triangular mesh processing. In sharp cont...
Most systems that support the visual interaction with 3D models use shape representations based on t...
In this paper, we propose an efficient compression algorithm for 3D triangular meshes, consisting of...
In this thesis we present a wavelet-based geometry compression pipeline in the context of hierarchic...
Proceedings of Symposium on Geometry Processing SGP 2009International audienceIn this paper, we prop...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
Abstract — This paper proposes a new lossy to lossless pro-gressive compression scheme for triangula...
International audienceIn this paper we introduce a novel approach for progressive transmission of th...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
International audienceWavemesh is a powerful scheme for 3D triangular mesh processing. In sharp cont...
Most systems that support the visual interaction with 3D models use shape representations based on t...
In this paper, we propose an efficient compression algorithm for 3D triangular meshes, consisting of...
In this thesis we present a wavelet-based geometry compression pipeline in the context of hierarchic...
Proceedings of Symposium on Geometry Processing SGP 2009International audienceIn this paper, we prop...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...