Abstract. We study the Price of Anarchy (PoA) of the competitive cascade game following the framework proposed by Goyal and Kearns in [11]. Our main insight is that a reduction to a Linear Threshold Model in a time-expanded graph establishes the submodularity of the social utility func-tion. From this observation, we deduce that the game is a valid utility game, which in turn implies an upper bound of 2 on the (coarse) PoA. This cleaner understanding of the model yields a simpler proof of a much more general result than that established by Goyal and Kearns: for the N-player competitive cascade game, the (coarse) PoA is upper-bounded by 2 under any graph structure. We also show that this bound is tight
We study the impact of collusion in network games with splittable flow and focus on the well establi...
We study the inefficiency of equilibrium outcomes in Bottleneck Congestion games. These games model ...
The price of anarchy, originally introduced to quantify the inefficiency of selfish behavior in rout...
htmlabstractWe study the inefficiency of equilibria for various classes of games when players are (p...
Abstract. We study the efficiency of equilibria in atomic splittable congestion games on networks. W...
We compute the price of anarchy (PoA) of three familiar demand games, i.e., the smallest ratio of th...
In situations without central coordination, the price of anarchy relates the quality of any Nash equ...
This paper initiates a study of connections between local and global properties of graphical games. ...
Congestion games model self-interested agents competing for resources in communication networks. The...
Core-selecting auction mechanisms are auctions that select player utilities which satisfy certain st...
Resource allocation refers to problems where there is a set of resources to be allocated efficiently...
In Lecture 12 we proved that the price of anarchy (POA) in every atomic selfish routing game with af...
We study the inefficiency of equilibria for several classes of games when players are (partially) al...
We consider an extension of atomic congestion games with altruistic or spiteful players. Restricting...
We study the impact of collusion in network games with splittable flow and focus on the well establi...
We study the impact of collusion in network games with splittable flow and focus on the well establi...
We study the inefficiency of equilibrium outcomes in Bottleneck Congestion games. These games model ...
The price of anarchy, originally introduced to quantify the inefficiency of selfish behavior in rout...
htmlabstractWe study the inefficiency of equilibria for various classes of games when players are (p...
Abstract. We study the efficiency of equilibria in atomic splittable congestion games on networks. W...
We compute the price of anarchy (PoA) of three familiar demand games, i.e., the smallest ratio of th...
In situations without central coordination, the price of anarchy relates the quality of any Nash equ...
This paper initiates a study of connections between local and global properties of graphical games. ...
Congestion games model self-interested agents competing for resources in communication networks. The...
Core-selecting auction mechanisms are auctions that select player utilities which satisfy certain st...
Resource allocation refers to problems where there is a set of resources to be allocated efficiently...
In Lecture 12 we proved that the price of anarchy (POA) in every atomic selfish routing game with af...
We study the inefficiency of equilibria for several classes of games when players are (partially) al...
We consider an extension of atomic congestion games with altruistic or spiteful players. Restricting...
We study the impact of collusion in network games with splittable flow and focus on the well establi...
We study the impact of collusion in network games with splittable flow and focus on the well establi...
We study the inefficiency of equilibrium outcomes in Bottleneck Congestion games. These games model ...
The price of anarchy, originally introduced to quantify the inefficiency of selfish behavior in rout...