We study the inefficiency of equilibrium outcomes in Bottleneck Congestion games. These games model situations in which strategic players compete for a limited number of facilities. Each player allocates his weight to a (feasible) subset of the facilities with the goal to minimize the maximum (weight-dependent) latency that he experiences on any of these facilities. We analyze the (strong) Price of Anarchy of these games for a natural load balancing social cost objective, i.e., minimize the maximum latency of a facility. In our studies, we focus on Bottleneck Congestion games with linear latency functions. These games still constitute a rich class of games and generalize, for example, Load Balancing games with identical or uniformly related...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
We study the inefficiency of equilibrium outcomes in bottleneck congestion games. These games model ...
Abstract. We investigate the effect of linear independence in the strategies of congestion games on ...
We characterize the price of anarchy (POA) in weighted congestion games, as a function of the allowa...
We revisit a classical load balancing problem in the modern context of decentralized systems and sel...
We introduce a new model of congestion games that captures several extensions of the classical conge...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
We introduce a new model of congestion games that captures several extensions of the classical conge...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
We study the inefficiency of equilibrium outcomes in bottleneck congestion games. These games model ...
Abstract. We investigate the effect of linear independence in the strategies of congestion games on ...
We characterize the price of anarchy (POA) in weighted congestion games, as a function of the allowa...
We revisit a classical load balancing problem in the modern context of decentralized systems and sel...
We introduce a new model of congestion games that captures several extensions of the classical conge...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
We introduce a new model of congestion games that captures several extensions of the classical conge...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...