Abstract. We study the efficiency of equilibria in atomic splittable congestion games on networks. We consider the general case where players are not affected in the same way by the congestion. Extending a result by Cominetti, Correa, and Stier-Moses (The impact of oligopolistic competition in networks, Oper. Res., 57, 1421–1437 (2009)), we prove a general bound on the price of anarchy for games with player-specific cost functions. This bound generalizes some of their results, especially the bound they obtain for the affine case. However our bound still requires some dependence between the cost functions of the players. In the general case, we prove that the price of anarchy is unbounded, by exhibiting an example with affine cost functions ...
In this paper, we present a new model of congestion games with finite and random number of players, ...
This paper examines the behavior of the price of anarchy as a function of the traffic inflow in nona...
We introduce a new model of congestion games that captures several extensions of the classical conge...
9 pagesWe study the efficiency of equilibria in atomic splittable congestion games on networks. We c...
Network routing games, and more generally congestion games play a central role in algorithmic game t...
By deriving an upper bound of the so-called 'price of anarchy', this paper analyses the efficiency o...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
AbstractWe derive several bounds for the price of anarchy of the noncooperative congestion games wit...
In situations without central coordination, the price of anarchy relates the quality of any Nash equ...
We consider the atomic version of congestion games with affine cost functions, and analyze the quali...
Congestion games model self-interested agents competing for resources in communication networks. The...
We present a short, geometric proof for the price-of-anarchy results that have recently been establi...
We consider congestion games on graphs. In nonatomic games, we are given a set of infinitesimal play...
We characterize the price of anarchy (POA) in weighted congestion games, as a function of the allowa...
In this paper, we present a new model of congestion games with finite and random number of players, ...
This paper examines the behavior of the price of anarchy as a function of the traffic inflow in nona...
We introduce a new model of congestion games that captures several extensions of the classical conge...
9 pagesWe study the efficiency of equilibria in atomic splittable congestion games on networks. We c...
Network routing games, and more generally congestion games play a central role in algorithmic game t...
By deriving an upper bound of the so-called 'price of anarchy', this paper analyses the efficiency o...
Affine congestion games are a well-studied model for selfish behavior in distributed systems, such a...
AbstractWe derive several bounds for the price of anarchy of the noncooperative congestion games wit...
In situations without central coordination, the price of anarchy relates the quality of any Nash equ...
We consider the atomic version of congestion games with affine cost functions, and analyze the quali...
Congestion games model self-interested agents competing for resources in communication networks. The...
We present a short, geometric proof for the price-of-anarchy results that have recently been establi...
We consider congestion games on graphs. In nonatomic games, we are given a set of infinitesimal play...
We characterize the price of anarchy (POA) in weighted congestion games, as a function of the allowa...
In this paper, we present a new model of congestion games with finite and random number of players, ...
This paper examines the behavior of the price of anarchy as a function of the traffic inflow in nona...
We introduce a new model of congestion games that captures several extensions of the classical conge...