Serious games have a great potential for training and educating people in novel and engaging ways. However, little empirical research has been done on the effectiveness of serious games, and although early findings do point to a moderately positive direction, even less is known about why some games succeed in effectively educating while others do not.We therefore propose a serious game, COgnition-based DEsign Rules Enhancing Decisionmaking TRaining In A Game Environment (Code Red: Triage), which is designed to empirically test a number of cognition-based design guidelines in the context of crisis management training that ameliorate mental model construction. Our purpose is to come to a set of design guidelines through empirical experiments ...
Serious games offer a relatively low cost, highly engaging alternative to traditional forms of soft...
Fields within education and training have been exploring the use of educational computer-based games...
Emergency preparedness is a promising application field for digital serious games enabling the simul...
Through a number of experiments we tried to determine general game design rules that improved the ef...
Serious games sometimes are not as efficacious as they should be when it comes to learning, but the ...
The current paper describes the building of a serious game designed to teach group decision making s...
Alarge proportion of commercially available simulation games are designed to teach participants to m...
Video games have a unique ability to engage, challenge, and motivate, which has led teachers, psycho...
Serious games are games that are designed to educate rather than entertain. The game outlined and e...
This paper reports about the design of a game-based training intervention for pre-hospital resuscita...
Emergency training and planning provide structured curricula, rule-based action items, and interdisc...
Virtual training and serious games represent a new paradigm in training for many domains by providin...
This paper aims to improve the design methods for serious games (games for learning) by identifying ...
Serious Games apply game strategies to a training environment to encourage participants to make deci...
As the world in the 21st century has become more dynamic and unpredictable, the need for adaptive be...
Serious games offer a relatively low cost, highly engaging alternative to traditional forms of soft...
Fields within education and training have been exploring the use of educational computer-based games...
Emergency preparedness is a promising application field for digital serious games enabling the simul...
Through a number of experiments we tried to determine general game design rules that improved the ef...
Serious games sometimes are not as efficacious as they should be when it comes to learning, but the ...
The current paper describes the building of a serious game designed to teach group decision making s...
Alarge proportion of commercially available simulation games are designed to teach participants to m...
Video games have a unique ability to engage, challenge, and motivate, which has led teachers, psycho...
Serious games are games that are designed to educate rather than entertain. The game outlined and e...
This paper reports about the design of a game-based training intervention for pre-hospital resuscita...
Emergency training and planning provide structured curricula, rule-based action items, and interdisc...
Virtual training and serious games represent a new paradigm in training for many domains by providin...
This paper aims to improve the design methods for serious games (games for learning) by identifying ...
Serious Games apply game strategies to a training environment to encourage participants to make deci...
As the world in the 21st century has become more dynamic and unpredictable, the need for adaptive be...
Serious games offer a relatively low cost, highly engaging alternative to traditional forms of soft...
Fields within education and training have been exploring the use of educational computer-based games...
Emergency preparedness is a promising application field for digital serious games enabling the simul...