Humor can be designed and canned, for example as it appears in videogames, sitcoms or amusement parks. We often have humor professionals that have responsibility for this inclusion of humor. Humor can be designed for a particular occasion, for example in an April prank. However, in real life we often see humor appear spontaneously, for example when interacting with someone or we see something funny happening. We have a conversation and we see the possibility to enter a humorous remark, where the remark is ‘construed’ using information that becomes available from previous conversational exchanges and from the context of the conversation or interaction. We have control of our contribution to the conversation and can construct a humorous act. ...