Humans have humorous conversations and interactions. Nowadays our real life existence is integrated with our life in social media, videogames, mixed reality and physical environments that sense our activities and that can adapt appearance and properties due to our activities. There are other inhabitants in these environments, not only human, but also virtual agents and social robots with which we interact and who decide about their participation in activities. In this paper we look at designing humor and humor opportunities in such environments, providing them with a sense of humor, and able to recognize opportunities to generate humorous interactions or events on the fly. Opportunities, made possible by introducing incongruities, can be ex...
In this paper we explore how future smart environments can be given a sense of humor. Humor requires...
Humans use humour to ease communication problems in human-human interaction and \ud in a similar way...
In this chapter we discuss the generation of humorous acts by embodied agents. It is observed that i...
Abstract. Humans have humorous conversations and interactions. Nowadays our real life existence is i...
Humans have humorous conversations and interactions. Nowadays our real life existence is integrated ...
We know about word play, verbal jokes, and about humor that appears spontaneously in conversations. ...
AbstractSmartness, made possible by intelligent sensors and actuators, is invading our home, office ...
Smartness, made possible by intelligent sensors and actuators, is invading our home, office and publ...
Humor can be designed and canned, for example as it appears in videogames, sitcoms or amusement park...
Enjoyment is one of the positive emotions we expect to have when visiting environments that have bee...
Enjoyment is one of the positive emotions we expect to have when visiting environments that have bee...
Humor is important in our daily life, whether our activities are at home, at work, or in public spac...
Humor is important in our life, whether it is at home, at work, or in public spaces. Smart technolog...
Humour research is often about verbal humour. Language allows us to play with words and with its syn...
Smartness, made possible by intelligent sensors and actuators, is invading our home, office and publ...
In this paper we explore how future smart environments can be given a sense of humor. Humor requires...
Humans use humour to ease communication problems in human-human interaction and \ud in a similar way...
In this chapter we discuss the generation of humorous acts by embodied agents. It is observed that i...
Abstract. Humans have humorous conversations and interactions. Nowadays our real life existence is i...
Humans have humorous conversations and interactions. Nowadays our real life existence is integrated ...
We know about word play, verbal jokes, and about humor that appears spontaneously in conversations. ...
AbstractSmartness, made possible by intelligent sensors and actuators, is invading our home, office ...
Smartness, made possible by intelligent sensors and actuators, is invading our home, office and publ...
Humor can be designed and canned, for example as it appears in videogames, sitcoms or amusement park...
Enjoyment is one of the positive emotions we expect to have when visiting environments that have bee...
Enjoyment is one of the positive emotions we expect to have when visiting environments that have bee...
Humor is important in our daily life, whether our activities are at home, at work, or in public spac...
Humor is important in our life, whether it is at home, at work, or in public spaces. Smart technolog...
Humour research is often about verbal humour. Language allows us to play with words and with its syn...
Smartness, made possible by intelligent sensors and actuators, is invading our home, office and publ...
In this paper we explore how future smart environments can be given a sense of humor. Humor requires...
Humans use humour to ease communication problems in human-human interaction and \ud in a similar way...
In this chapter we discuss the generation of humorous acts by embodied agents. It is observed that i...