Uniform emulations are a method to obtain efficient and structure-preserving simulations of large networks on smaller networks. We show that for every fixed graph H, which is connected (or strongly connected in the case of directed graphs) but not complete, the problem to decide whether another (strongly) connected graph G can be uniformly emulated on H is NP-complete
AbstractThis paper is mainly concerned with the computational complexity of determining whether or n...
Graph pattern matching is typically defined in terms of sub-graph isomorphism, which makes it an np-...
Parallel algorithms are normally designed for execution on networks of N processors, with N dependi...
AbstractUniform emulations are a method to obtain efficient, balanced simulations of large processor...
In this paper, we survey the state of the art in real-time emulations of various bounded-degree netw...
Parallel algorithms are normally designed for execution on networks of N processors, with N dependin...
An instance of the uniform planar embedding (UPE) problem is described by giving a (planar) graph G ...
Parallel algorithms are normally designed for execution on networks of N processors, with N dependin...
Given a graph representing a substrate (or physical) network with node and edge capacities and a set...
[[abstract]]Efficient emulations provide general methods to convert algorithms designed on a network...
[[abstract]]Efficient emulations provide general methods to convert algorithms designed on a network...
Graph pattern matching is often defined in terms of sub-graph isomorphism, an np-complete problem. T...
AbstractIn evaluating the performance of approximation algorithms for NP-hard problems, it is often ...
AbstractWe investigate the complexity of finding Nash equilibria in which the strategy of each playe...
We investigate the complexity of finding Nash equilibria in which the strategy of each player is uni...
AbstractThis paper is mainly concerned with the computational complexity of determining whether or n...
Graph pattern matching is typically defined in terms of sub-graph isomorphism, which makes it an np-...
Parallel algorithms are normally designed for execution on networks of N processors, with N dependi...
AbstractUniform emulations are a method to obtain efficient, balanced simulations of large processor...
In this paper, we survey the state of the art in real-time emulations of various bounded-degree netw...
Parallel algorithms are normally designed for execution on networks of N processors, with N dependin...
An instance of the uniform planar embedding (UPE) problem is described by giving a (planar) graph G ...
Parallel algorithms are normally designed for execution on networks of N processors, with N dependin...
Given a graph representing a substrate (or physical) network with node and edge capacities and a set...
[[abstract]]Efficient emulations provide general methods to convert algorithms designed on a network...
[[abstract]]Efficient emulations provide general methods to convert algorithms designed on a network...
Graph pattern matching is often defined in terms of sub-graph isomorphism, an np-complete problem. T...
AbstractIn evaluating the performance of approximation algorithms for NP-hard problems, it is often ...
AbstractWe investigate the complexity of finding Nash equilibria in which the strategy of each playe...
We investigate the complexity of finding Nash equilibria in which the strategy of each player is uni...
AbstractThis paper is mainly concerned with the computational complexity of determining whether or n...
Graph pattern matching is typically defined in terms of sub-graph isomorphism, which makes it an np-...
Parallel algorithms are normally designed for execution on networks of N processors, with N dependi...