We investigate the complexity of finding Nash equilibria in which the strategy of each player is uniform on its support set. We show that, even for a restricted class of win-lose bimatrix games, deciding the existence of such uniform equilibria is an NP-complete problem. Our proof is graph-theoretical. Motivated by this result, we also give NP-completeness results for the problems of finding regular induced subgraphs of large size or regularity, which can be of independent interest. © 2008 Elsevier B.V. All rights reserved
Network congestion games with player-specific delay functions do not possess pure Nash equilibria in...
By proving that the problem of computing a 1=n(1)-approximate Nash equilibrium remains PPAD-complete...
We prove the existence of -Nash equilibrium strategies with support logarithmic in the number of pur...
We investigate the complexity of finding Nash equilibria in which the strategy of each player is uni...
AbstractWe investigate the complexity of finding Nash equilibria in which the strategy of each playe...
We investigate the complexity of finding uniformly mixed Nash equilibria (that is, equilibria in whi...
We are interested in the complexity of finding Nash equilibria with one uniformly mixed strategy (th...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...
In this paper we show that some decision problems regarding the computation of Nash equilibria are t...
Abstract. We study the existence and tractability of a notion of approximate equilibria in bimatrix ...
Games may be represented in many different ways, and different representations of games affect the c...
We know that k -Uniform Nash is W[2]-Complete when we consider imitation symmetric win-lose games (w...
We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass...
We investigate from the computational viewpoint multi-player games that are guaranteed to have pure ...
Network congestion games with player-specific delay functions do not possess pure Nash equilibria in...
By proving that the problem of computing a 1=n(1)-approximate Nash equilibrium remains PPAD-complete...
We prove the existence of -Nash equilibrium strategies with support logarithmic in the number of pur...
We investigate the complexity of finding Nash equilibria in which the strategy of each player is uni...
AbstractWe investigate the complexity of finding Nash equilibria in which the strategy of each playe...
We investigate the complexity of finding uniformly mixed Nash equilibria (that is, equilibria in whi...
We are interested in the complexity of finding Nash equilibria with one uniformly mixed strategy (th...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...
In this paper we show that some decision problems regarding the computation of Nash equilibria are t...
Abstract. We study the existence and tractability of a notion of approximate equilibria in bimatrix ...
Games may be represented in many different ways, and different representations of games affect the c...
We know that k -Uniform Nash is W[2]-Complete when we consider imitation symmetric win-lose games (w...
We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass...
We investigate from the computational viewpoint multi-player games that are guaranteed to have pure ...
Network congestion games with player-specific delay functions do not possess pure Nash equilibria in...
By proving that the problem of computing a 1=n(1)-approximate Nash equilibrium remains PPAD-complete...
We prove the existence of -Nash equilibrium strategies with support logarithmic in the number of pur...