The purpose of this thesis is to study how different transition animations influence people’s ability to build a cognitive map of a mobile application, navigate and find information and to find out what kind of transition animations people are the most satisfied with. Three transition design approaches were chosen based on how well they take advantage of the cognitive benefits of animation. The first approach uses custom transitions that are spatially planned to reflect a virtual three-dimensional environment, the second uses native platform animations with two dimensional planning and the third contains only simple dissolve animations. The three approaches were applied to two application context, resulting in total six prototypes. ...
In year 2006 Koulutuskeskus Salpaus started a new development project. As a result of the project, ...
Tutkimuksen tarkoituksena oli tutkia, onko lasten käyttäjäkokemuksissa eroja heidän pelatessa digita...
Partanen, MikkoThis thesis studies the process of creating a design tool in the context of location-...
Animations and other visual cues can be used to support interaction in user interfaces. Variants of ...
This dissertation investigates the information load that animated maps cause to their viewers, and p...
This dissertation investigates the information load that animated maps cause to their viewers, and p...
This thesis focuses on the creation of the animation guidelines for flat design hybrid mobile applic...
Animations in interfaces, when designed correctly, are shown to be beneficial for usability and user...
Animations in interfaces, when designed correctly, are shown to be beneficial for usability and user...
Despite the large advances in digital animation and 3D modelling techniques, producing digital 3D an...
The topic of this thesis is learning games; how games can be used to learn in a fun and motivating w...
Computers have traditionally been controlled with input devices like keyboard and mouse. New interf...
At present there are no widely established conventions in children’s interactive stories and games f...
This thesis focuses on 2D animation in video games and programs for creating the animations. The pur...
Visualizations facilitate presenting information in a form adapted to human visual system. The thesi...
In year 2006 Koulutuskeskus Salpaus started a new development project. As a result of the project, ...
Tutkimuksen tarkoituksena oli tutkia, onko lasten käyttäjäkokemuksissa eroja heidän pelatessa digita...
Partanen, MikkoThis thesis studies the process of creating a design tool in the context of location-...
Animations and other visual cues can be used to support interaction in user interfaces. Variants of ...
This dissertation investigates the information load that animated maps cause to their viewers, and p...
This dissertation investigates the information load that animated maps cause to their viewers, and p...
This thesis focuses on the creation of the animation guidelines for flat design hybrid mobile applic...
Animations in interfaces, when designed correctly, are shown to be beneficial for usability and user...
Animations in interfaces, when designed correctly, are shown to be beneficial for usability and user...
Despite the large advances in digital animation and 3D modelling techniques, producing digital 3D an...
The topic of this thesis is learning games; how games can be used to learn in a fun and motivating w...
Computers have traditionally been controlled with input devices like keyboard and mouse. New interf...
At present there are no widely established conventions in children’s interactive stories and games f...
This thesis focuses on 2D animation in video games and programs for creating the animations. The pur...
Visualizations facilitate presenting information in a form adapted to human visual system. The thesi...
In year 2006 Koulutuskeskus Salpaus started a new development project. As a result of the project, ...
Tutkimuksen tarkoituksena oli tutkia, onko lasten käyttäjäkokemuksissa eroja heidän pelatessa digita...
Partanen, MikkoThis thesis studies the process of creating a design tool in the context of location-...