This thesis focuses on the interactive intuitive creation of 3D Models. Improvment of modeling tools for artists is still an active research mater especialy concerning efficiency and expressiveness. Moreother video games or 3D printers are make the use of modeling tools more common by the general public. In this context, to find new forms of interaction, we have developed modelers and modeling techniques: a 3D free-form modeler which uses a painting metaphor for creation, a vector-based real-time landscapes modeler as well as a sketch-based landscapes modeler that uses first person drawnings. Scientific contributions range from a blending operator for implicit modeling that guarantees the locality of the blend. The use for a bi-harmonic for...
Creating digital 3D scenes is attractive for the general public. However, even if hardware and finan...
De nos jours, les objets virtuels sont devenus omniprésents. On les trouve dans de nombreux domaines...
De nos jours, les objets virtuels sont devenus omniprésents. On les trouve dans de nombreux domaines...
This thesis focuses on the interactive intuitive creation of 3D Models. Improvment of modeling tools...
This thesis focuses on the interactive intuitive creation of 3D Models. Improvment of modeling tools...
Cette thèse porte sur la création interactive intuitive de formes 3D, justifié pour les artistes par...
The complexity of virtual worlds is increasing and conventional modeling techniques are struggling t...
The complexity of virtual worlds is increasing and conventional modeling techniques are struggling t...
3D virtual models are ubiquitous, notably spread to the general public by entertainment applications...
3D virtual models are ubiquitous, notably spread to the general public by entertainment applications...
Visual representations are essential to explore and communicate on an idea or a phenomenon. As digit...
Visual representations are essential to explore and communicate on an idea or a phenomenon. As digit...
Visual representations are essential to explore and communicate on an idea or a phenomenon. As digit...
De nos jours, la modélisation 3D est omniprésente, cependant les outils modernes pour créer des modè...
De nos jours, la modélisation 3D est omniprésente, cependant les outils modernes pour créer des modè...
Creating digital 3D scenes is attractive for the general public. However, even if hardware and finan...
De nos jours, les objets virtuels sont devenus omniprésents. On les trouve dans de nombreux domaines...
De nos jours, les objets virtuels sont devenus omniprésents. On les trouve dans de nombreux domaines...
This thesis focuses on the interactive intuitive creation of 3D Models. Improvment of modeling tools...
This thesis focuses on the interactive intuitive creation of 3D Models. Improvment of modeling tools...
Cette thèse porte sur la création interactive intuitive de formes 3D, justifié pour les artistes par...
The complexity of virtual worlds is increasing and conventional modeling techniques are struggling t...
The complexity of virtual worlds is increasing and conventional modeling techniques are struggling t...
3D virtual models are ubiquitous, notably spread to the general public by entertainment applications...
3D virtual models are ubiquitous, notably spread to the general public by entertainment applications...
Visual representations are essential to explore and communicate on an idea or a phenomenon. As digit...
Visual representations are essential to explore and communicate on an idea or a phenomenon. As digit...
Visual representations are essential to explore and communicate on an idea or a phenomenon. As digit...
De nos jours, la modélisation 3D est omniprésente, cependant les outils modernes pour créer des modè...
De nos jours, la modélisation 3D est omniprésente, cependant les outils modernes pour créer des modè...
Creating digital 3D scenes is attractive for the general public. However, even if hardware and finan...
De nos jours, les objets virtuels sont devenus omniprésents. On les trouve dans de nombreux domaines...
De nos jours, les objets virtuels sont devenus omniprésents. On les trouve dans de nombreux domaines...