Today processor development has a lot of focus on parallel performance by providing multiple cores that programs can use. The problem with the current version of OpenGL is that it lacks support for utilizing multiple CPU threads for calling rendering commands. Vulkan is a new low level graphics API that gives more control to the developers and provides tools to properly utilize multiple threads for doing rendering operations in parallel. This should give increased performance in situations where the CPU is limiting the performance of the application and the goal of this report is to evaluate how large these performance gains can be in different scenes. To do this evaluation a test program is written with both Vulkan and OpenGL implementatio...
Over the years, the performance demand for graphics applications has been steadily increasing. While...
Shared memory multi-core processor technology has seen a drastic developmentwith faster and increasi...
Understanding why the performance of a multithreaded program does not improve linearly with the numb...
Today processor development has a lot of focus on parallel performance by providing multiple cores t...
The Vulkan API provides a low level interface to modern Graphics Processing Units (GPUs). We demonst...
Background. As newer computers are constructed, more advanced and powerful hardware come along with ...
Vulkan API provides a low level interface to modern Graphics Processing Units (GPUs). With this thes...
Background. Games today are becoming more complex in computational andgraphical areas. Companies tod...
GPUs have become immensely important computational units on embedded and mobile devices. However, GP...
This study was conducted to take an in depth look at the newest APIs offered to graphics programmers...
This study compares the performance of OpenCL and Vulkan for the purpose of path tracing. A ra...
PolyBench is a well-known set of benchmarks characterized by embarrassingly parallel kernels able to...
Context. The rendering techniques in games have the goal of shading the scene with as high of a qual...
The goal of master’s thesis was to demonstrate and benchmark peformance of Mantle and Vulkan A...
As computers are used in most areas today improving their performance is of great importance. Until ...
Over the years, the performance demand for graphics applications has been steadily increasing. While...
Shared memory multi-core processor technology has seen a drastic developmentwith faster and increasi...
Understanding why the performance of a multithreaded program does not improve linearly with the numb...
Today processor development has a lot of focus on parallel performance by providing multiple cores t...
The Vulkan API provides a low level interface to modern Graphics Processing Units (GPUs). We demonst...
Background. As newer computers are constructed, more advanced and powerful hardware come along with ...
Vulkan API provides a low level interface to modern Graphics Processing Units (GPUs). With this thes...
Background. Games today are becoming more complex in computational andgraphical areas. Companies tod...
GPUs have become immensely important computational units on embedded and mobile devices. However, GP...
This study was conducted to take an in depth look at the newest APIs offered to graphics programmers...
This study compares the performance of OpenCL and Vulkan for the purpose of path tracing. A ra...
PolyBench is a well-known set of benchmarks characterized by embarrassingly parallel kernels able to...
Context. The rendering techniques in games have the goal of shading the scene with as high of a qual...
The goal of master’s thesis was to demonstrate and benchmark peformance of Mantle and Vulkan A...
As computers are used in most areas today improving their performance is of great importance. Until ...
Over the years, the performance demand for graphics applications has been steadily increasing. While...
Shared memory multi-core processor technology has seen a drastic developmentwith faster and increasi...
Understanding why the performance of a multithreaded program does not improve linearly with the numb...