The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research area in which the development of fast and efficient Machine Learning approaches is crucial for preserving battery life and reducing computational requirements. In this work, we present a HAR system which incorporates smartphone-embedded inertial sensors and uses Support Vector Machines (SVM) for the classification of Activities of Daily Living (ADL). By exploiting a publicly available benchmark HAR dataset, we show the benefits of adding smartphones gyroscope signals into the recognition system against the traditional accelerometer-based approach, and explore two feature selection mechanisms for allowing a radically faster recognition: the utili...
Over recent years, Human Activity Recognition (HAR) has played a very significant role in this emerg...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploitin...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
Activity-Based Computing aims to capture the state of the user and its environment by exploiting het...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...
Abstract Purpose: Mobile phone-based human activity recognition (HAR) consists of inferring user’s ...
Over recent years, Human Activity Recognition (HAR) has played a very significant role in this emerg...
Over recent years, Human Activity Recognition (HAR) has played a very significant role in this emerg...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploitin...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
The exploitation of smartphones for Human Activity Recognition (HAR) has been an active research are...
Activity-Based Computing aims to capture the state of the user and its environment by exploiting het...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...
Abstract Purpose: Mobile phone-based human activity recognition (HAR) consists of inferring user’s ...
Over recent years, Human Activity Recognition (HAR) has played a very significant role in this emerg...
Over recent years, Human Activity Recognition (HAR) has played a very significant role in this emerg...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploitin...
Activity-Based Computing [1] aims to capture the state of the user and its environment by exploiting...