The aim of this study was to evaluate the effect of visual, haptic and audio sensory cues on participant’s sense of presence and task performance in a highly immersive virtual environment. Participants were required to change a wheel of a (virtual) racing car in the 3D environment. Subjective ratings of presence and comfort were recorded using the Immersive Tendencies Questionnaire (ITQ), [WS98], the Presence Questionnaire (PQ) [WS98] and Simulator Sickness Questionnaire (SSQ), [KLB*_93]. The time taken to complete the task was used as an objective performance measure. Auditory, haptic and visual cues signalling critical events in the simulation were manipulated in a factorial design. Participants wore 3D glasses for visual cues, headphones...
To examine the effects of multi-sensory cues during non-fatiguing walking in immersive virtual envir...
Virtual Reality (VR) is known for its ability to immerse users in a parallel universe. Accordingly, ...
Real-world experience is typically multimodal. Evidence indicates that the facilitation in the detec...
Objective and subjective measures of performance in virtual reality environments increase as more se...
The use of virtual reality in academic and industrial research has been rapidly expanding in recent ...
© 2020 IEEE. Supporting perceptual-cognitive tasks is an important part of our daily lives. We use r...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
In the current consumer market, Virtual reality experiences are predominantly generated through visu...
The concepts of “immersion” and “presence” have been considered as staple metrics for evaluating the...
Exploratory Studies on the Sense of Presence as a Function of Visual and Auditory Display Parameters...
Sense-of-presence (SOP) is an important aspect in our perception of a physical environment and has b...
Real-world experience is typically multimodal. Evidence indicates that the facilitation in the detec...
Visuo-haptic feedback is an important aspect of virtual reality experiences, with several previous w...
Visuo-haptic feedback is an important aspect of virtual reality experiences, with several previous w...
To examine the effects of multi-sensory cues during non-fatiguing walking in immersive virtual envir...
Virtual Reality (VR) is known for its ability to immerse users in a parallel universe. Accordingly, ...
Real-world experience is typically multimodal. Evidence indicates that the facilitation in the detec...
Objective and subjective measures of performance in virtual reality environments increase as more se...
The use of virtual reality in academic and industrial research has been rapidly expanding in recent ...
© 2020 IEEE. Supporting perceptual-cognitive tasks is an important part of our daily lives. We use r...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
In the current consumer market, Virtual reality experiences are predominantly generated through visu...
The concepts of “immersion” and “presence” have been considered as staple metrics for evaluating the...
Exploratory Studies on the Sense of Presence as a Function of Visual and Auditory Display Parameters...
Sense-of-presence (SOP) is an important aspect in our perception of a physical environment and has b...
Real-world experience is typically multimodal. Evidence indicates that the facilitation in the detec...
Visuo-haptic feedback is an important aspect of virtual reality experiences, with several previous w...
Visuo-haptic feedback is an important aspect of virtual reality experiences, with several previous w...
To examine the effects of multi-sensory cues during non-fatiguing walking in immersive virtual envir...
Virtual Reality (VR) is known for its ability to immerse users in a parallel universe. Accordingly, ...
Real-world experience is typically multimodal. Evidence indicates that the facilitation in the detec...