Simulations and games can offer valuable insight into the management of conflict and the achievement of peace. This special symposium issue of Simulation & Gaming examines several such approaches, used in both educational settings and to prepare practitioners to deal with the concrete challenges of peacebuilding. In the introduction, the authors offer some brief thoughts on the how and why of simulations and games-based approaches, scenario choices (abstract, fictional, and real world), intended audiences, and design approaches. They also address the question of how games might (or might not) contribute to policy making in this field. Keyword
This paper deals with the relationship between serious games and system dynamics. Games have been us...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
The purpose of this thesis is to suggest improvements and bring different diversity to the companies...
Simulations and games can offer valuable insight into the management of conflict and the achievement...
Gaming simulations (games) for policy and decision making have been the neglected “sibling” of educa...
At the dawn of the 21st century, uncertainty, change, and conflicts are inescapable facts of life. T...
There are many possible approaches to the analysis of conflict situations and ways of developing med...
This thesis was created for the Gaming for Peace -project. The project’s objective is to develop a l...
Since the earliest times, games have been used to support training and learning objectives (Coleman,...
This chapter presents an investigation on decision making in a dynamic and complex situation, the so...
This article reviews experiences from a large-scale student simulation that concluded the Istanbul C...
Role plays and simulations are familiar methods in the pedagogy of many areas of peace and conflict ...
Conflict is an unavoidable feature of life, but the develop-ment of conflict resolution management s...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
The purpose of this thesis is to suggest improvements and bring different diversity to the companies...
Simulations and games can offer valuable insight into the management of conflict and the achievement...
Gaming simulations (games) for policy and decision making have been the neglected “sibling” of educa...
At the dawn of the 21st century, uncertainty, change, and conflicts are inescapable facts of life. T...
There are many possible approaches to the analysis of conflict situations and ways of developing med...
This thesis was created for the Gaming for Peace -project. The project’s objective is to develop a l...
Since the earliest times, games have been used to support training and learning objectives (Coleman,...
This chapter presents an investigation on decision making in a dynamic and complex situation, the so...
This article reviews experiences from a large-scale student simulation that concluded the Istanbul C...
Role plays and simulations are familiar methods in the pedagogy of many areas of peace and conflict ...
Conflict is an unavoidable feature of life, but the develop-ment of conflict resolution management s...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
This paper deals with the relationship between serious games and system dynamics. Games have been us...
The purpose of this thesis is to suggest improvements and bring different diversity to the companies...