Gaming simulations (games) for policy and decision making have been the neglected “sibling” of educational and training games. The latter have experienced a widespread usage by practitioners and researchers, while the former have had limited, yet slowly increasing, adoption by organisations. As a result, various issues developing and using these games remain unaddressed. This includes the design of games, their validation, the actual game sessions, and applying the resulting knowledge from games in organisations. In this paper, solutions for issues identified in these four areas of gaming simulations are proposed. Solutions vary from purely analytical to purely social, stressing the interdisciplinary approach required to tackle the issues a...
Simulations and games can offer valuable insight into the management of conflict and the achievement...
Purpose: The article presents the essence, characteristics and types of simulation decision games, a...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
GAMING simulations (games) have been closely relatedwith systems, and particularly with systems char...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Games play an important role in education by submerging students within the process and making them ...
GAMING simulations (games) have been closely relatedwith systems, and particularly with systems char...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
In this article, the authors assess the use of gaming/simulation for research purposes within the or...
This article examines the foundations of gaming and related concepts, such as policy exercises and s...
This article examines the foundations of gaming and related concepts, such as policy exercises and s...
Alarge proportion of commercially available simulation games are designed to teach participants to m...
Simulations and games can offer valuable insight into the management of conflict and the achievement...
Simulations and games can offer valuable insight into the management of conflict and the achievement...
Purpose: The article presents the essence, characteristics and types of simulation decision games, a...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
GAMING simulations (games) have been closely relatedwith systems, and particularly with systems char...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Games play an important role in education by submerging students within the process and making them ...
GAMING simulations (games) have been closely relatedwith systems, and particularly with systems char...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
In this article, the authors assess the use of gaming/simulation for research purposes within the or...
This article examines the foundations of gaming and related concepts, such as policy exercises and s...
This article examines the foundations of gaming and related concepts, such as policy exercises and s...
Alarge proportion of commercially available simulation games are designed to teach participants to m...
Simulations and games can offer valuable insight into the management of conflict and the achievement...
Simulations and games can offer valuable insight into the management of conflict and the achievement...
Purpose: The article presents the essence, characteristics and types of simulation decision games, a...
The purpose of the research is to demonstrate possibilities of simulation games in education process...