A new algorithm to recognize occluder silhouette to generate shadow volume with some improvement of the traditional shadow volume algorithm is proposed. We named the new algorithm as Extended Edge Silhouette Detection (EESD). Silhouette detection is one of the expensive processes of shadow volumes. The triangular algorithm and visible-non-visible algorithm that are famous algorithms to detect the outline of occluder are renewed. An accurate comparison between these algorithms and a new algorithm has been done. The algorithm is to detect silhouette and decreases the cost of implementation of shadow volume. The obtained results confirm superiority of the proposed algorithm in terms of processing time compared to the previously used traditiona...
Shadows are essential to realistic and visually appealing images. The important elements in shadows ...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
The goal of this research is to develop more efficient techniques for computing the visibility and s...
In shadow volume, the most expensive computation is silhouette detection. In this paper, the triangu...
This paper describes one of the best methods to generate real-time shadow that called volume shadow....
International audienceIn shadow volume, the most expensive computation is silhouette detection. In t...
Real-time shadow generation in virtual environments and Augmented Reality (AR) was always a hot topi...
In this paper two techniques of shadow generation are described. Volume shadow is geometric base but...
Real-time shadow generation in virtual environments and Augmented Reality (AR) was always a hot topi...
Real-time shadow generation in virtual environments and Augmented Reality (AR) was always a hot topi...
Abstract—Shadows add great amount of realism to a scene and many algorithms exists to generate shado...
Shadows add great amount of realism to a scene and many algorithms exists to generate shadows. Recen...
In this paper we describe a real-time shadow generation with volume shadow algorithm in virtual envi...
Abstract: Problem statement: Shadows are most important effect to make realistic games and visually ...
The goal of this research is to develop more efficient techniques for computing the visibility and s...
Shadows are essential to realistic and visually appealing images. The important elements in shadows ...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
The goal of this research is to develop more efficient techniques for computing the visibility and s...
In shadow volume, the most expensive computation is silhouette detection. In this paper, the triangu...
This paper describes one of the best methods to generate real-time shadow that called volume shadow....
International audienceIn shadow volume, the most expensive computation is silhouette detection. In t...
Real-time shadow generation in virtual environments and Augmented Reality (AR) was always a hot topi...
In this paper two techniques of shadow generation are described. Volume shadow is geometric base but...
Real-time shadow generation in virtual environments and Augmented Reality (AR) was always a hot topi...
Real-time shadow generation in virtual environments and Augmented Reality (AR) was always a hot topi...
Abstract—Shadows add great amount of realism to a scene and many algorithms exists to generate shado...
Shadows add great amount of realism to a scene and many algorithms exists to generate shadows. Recen...
In this paper we describe a real-time shadow generation with volume shadow algorithm in virtual envi...
Abstract: Problem statement: Shadows are most important effect to make realistic games and visually ...
The goal of this research is to develop more efficient techniques for computing the visibility and s...
Shadows are essential to realistic and visually appealing images. The important elements in shadows ...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
The goal of this research is to develop more efficient techniques for computing the visibility and s...