Previous experimental research suggests that individuals apply rules of thumb to a simplified mental model of the “real” decision problem. We claim that this simplification is obtained either by neglecting the other players’ incentives and beliefs or by taking them into consideration only for a subset of game outcomes. We analyze subjects’ eye movements while playing a series of two-person, 3 × 3 one-shot games in normal form. Games within each class differ by a set of descriptive features (i.e. features that can be changed without altering the game equilibrium properties). Data show that subjects on average perform partial or non-strategic analysis of the payoff matrix, often ignoring the opponent´s payoffs and rarely performing the necess...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
This study investigates strategies in reasoning about mental states of others, a process that requir...
Studies have suggested that participants are more likely to make eye movements that stay within the ...
Previous experimental research suggests that individuals apply rules of thumb to a simplified mental...
We analyze subjects’ eye movements while they make decisions in a series of one-shot games. The majo...
AbstractWe used eye-tracking to measure the dynamic patterns of visual information acquisition in tw...
In risky and other multiattribute choices, the process of choosing is well described by random walk ...
Raw data, R code for the analysis, and python code for the experiment software are available from th...
In risky and other multiattribute choices, the process of choosing is well described by random walk ...
Eye-tracking recordings were used to explore the choice process in playing the iterated Prisoner’s d...
In this paper, we claim that agents confronting with new interactive situations apply behavioral heu...
We report results from an exploratory study using eye-tracking recording of information acquisition ...
In risky and other multiattribute choices, the process of choosing is well described by random walk ...
In this paper, we claim that agents confronting with new interactive situations apply behavioral heu...
In this paper, we test the effect of descriptive “features ” on initial strategic behavior in normal...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
This study investigates strategies in reasoning about mental states of others, a process that requir...
Studies have suggested that participants are more likely to make eye movements that stay within the ...
Previous experimental research suggests that individuals apply rules of thumb to a simplified mental...
We analyze subjects’ eye movements while they make decisions in a series of one-shot games. The majo...
AbstractWe used eye-tracking to measure the dynamic patterns of visual information acquisition in tw...
In risky and other multiattribute choices, the process of choosing is well described by random walk ...
Raw data, R code for the analysis, and python code for the experiment software are available from th...
In risky and other multiattribute choices, the process of choosing is well described by random walk ...
Eye-tracking recordings were used to explore the choice process in playing the iterated Prisoner’s d...
In this paper, we claim that agents confronting with new interactive situations apply behavioral heu...
We report results from an exploratory study using eye-tracking recording of information acquisition ...
In risky and other multiattribute choices, the process of choosing is well described by random walk ...
In this paper, we claim that agents confronting with new interactive situations apply behavioral heu...
In this paper, we test the effect of descriptive “features ” on initial strategic behavior in normal...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
This study investigates strategies in reasoning about mental states of others, a process that requir...
Studies have suggested that participants are more likely to make eye movements that stay within the ...