We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of n items and that the available workspace is Theta(s) bits, where lg n <= s <= n * lg n. Three techniques that can be used as general tools in different space-efficient algorithms are introduced and employed within our algorithms. In particular, we give an almost-optimal algorithm for finding the closest pair among a set of n points that runs in O(n^2 /s + n * lg s) time. We also give a simple algorithm to enumerate the intersections of n line segments that runs in O((n^2 /s^{2/3}) * lg s + k) time, where k is the number of intersections. The counting version can be solved in O((n^2/s^{2/3}) * lg s)...
Given a set of geometric objects a closest pair is a pair of objects whose mutual distance is smalle...
We develop a number of space-efficient tools including an approach to simulate divide-and-conquer sp...
We present parallel algorithms for some fundamental problems in computational geometry which have a ...
Abstract We give space-efficient geometric algorithms for threerelated problems. Given a set of n ax...
We present an approach to simulate divide-and-conquer algorithms in a space-efficient way, and illus...
AbstractWe develop a number of space-efficient tools including an approach to simulate divide-and-co...
AbstractWe present an extensive experimental study comparing the performance of four algorithms for ...
AbstractWe present a space-efficient algorithm for reporting all k intersections induced by a set of...
We describe a robust and efficient implementation of the Bentley-Ottmann sweep line algorithm based ...
In this paper we give a fast randomized algorithm for finding a partition of the plane induced by a ...
Summary. Plane-sweep algorithms form a fairly general approach to two-dimensional problems of comput...
We develop a number of space-efficient tools including an approach to simulate divide-and-conquer sp...
Summary Plane-sweep algorithms form a fairly general approach to two-dimensional problems of comput...
We present parallel algorithms for some fundamental problems in computational geometry which have ru...
During the last approximately 12 years, sweeping-plane techniques in a linear space ℝd have become a...
Given a set of geometric objects a closest pair is a pair of objects whose mutual distance is smalle...
We develop a number of space-efficient tools including an approach to simulate divide-and-conquer sp...
We present parallel algorithms for some fundamental problems in computational geometry which have a ...
Abstract We give space-efficient geometric algorithms for threerelated problems. Given a set of n ax...
We present an approach to simulate divide-and-conquer algorithms in a space-efficient way, and illus...
AbstractWe develop a number of space-efficient tools including an approach to simulate divide-and-co...
AbstractWe present an extensive experimental study comparing the performance of four algorithms for ...
AbstractWe present a space-efficient algorithm for reporting all k intersections induced by a set of...
We describe a robust and efficient implementation of the Bentley-Ottmann sweep line algorithm based ...
In this paper we give a fast randomized algorithm for finding a partition of the plane induced by a ...
Summary. Plane-sweep algorithms form a fairly general approach to two-dimensional problems of comput...
We develop a number of space-efficient tools including an approach to simulate divide-and-conquer sp...
Summary Plane-sweep algorithms form a fairly general approach to two-dimensional problems of comput...
We present parallel algorithms for some fundamental problems in computational geometry which have ru...
During the last approximately 12 years, sweeping-plane techniques in a linear space ℝd have become a...
Given a set of geometric objects a closest pair is a pair of objects whose mutual distance is smalle...
We develop a number of space-efficient tools including an approach to simulate divide-and-conquer sp...
We present parallel algorithms for some fundamental problems in computational geometry which have a ...