Players in a game are assumed to be totally rational and absolutely smart. However, in reality all players may act in non-rational ways and may fail to understand and find their best actions. In particular, participants in social interactions, such as lotteries and auctions, cannot be expected to always find by themselves the "best-reply" to any situation. Indeed, agents may consult with others about the possible outcome of their actions. It is then up to the counselee to assure the rationality of the consultant's advice. We present a distributed computer system infrastructure, named rationality authority, that allows safe consultation among (possibly biased) parties. The parties' advices are adapted only after verifying their feasibility a...
Rational verification problem is concerned with checking which temporal logic properties will hold i...
Mechanism design enables a social planner to obtain a desired outcome by leveraging the players ’ ra...
Proper rationalizability (schuhmacher, 1999, asheim, 2001) is a concept in epistemic game theory bas...
Players in a game are assumed to be totally rational and absolutely smart. However, in reality all p...
Players in a game are assumed to be totally rational and absolutely smart. However, in reality all p...
Players in a game are assumed to be totally rational and absolutely smart. However, in reality all p...
In order to succeed, agents playing games must reason about the mechanics of the game, the strategie...
We provide a survey of the state of the art of rational verification: the problem of checking whethe...
We provide a survey of the state of the art of rational verification: the problem of checking whethe...
This dissertation combines three contributions to the literature on bounded rationality in games. Th...
This dissertation combines three contributions to the literature on bounded rationality in games. Th...
We provide a survey of the state of the art of rational verification: the problem of checking whethe...
Rationality in games and decisions is traditionally understood as requiring that agents act optimall...
The field of rational cryptography considers the design of cryptographic protocols in the presence o...
Suppose that each player in a game is rational, each player thinks the other players are rational, a...
Rational verification problem is concerned with checking which temporal logic properties will hold i...
Mechanism design enables a social planner to obtain a desired outcome by leveraging the players ’ ra...
Proper rationalizability (schuhmacher, 1999, asheim, 2001) is a concept in epistemic game theory bas...
Players in a game are assumed to be totally rational and absolutely smart. However, in reality all p...
Players in a game are assumed to be totally rational and absolutely smart. However, in reality all p...
Players in a game are assumed to be totally rational and absolutely smart. However, in reality all p...
In order to succeed, agents playing games must reason about the mechanics of the game, the strategie...
We provide a survey of the state of the art of rational verification: the problem of checking whethe...
We provide a survey of the state of the art of rational verification: the problem of checking whethe...
This dissertation combines three contributions to the literature on bounded rationality in games. Th...
This dissertation combines three contributions to the literature on bounded rationality in games. Th...
We provide a survey of the state of the art of rational verification: the problem of checking whethe...
Rationality in games and decisions is traditionally understood as requiring that agents act optimall...
The field of rational cryptography considers the design of cryptographic protocols in the presence o...
Suppose that each player in a game is rational, each player thinks the other players are rational, a...
Rational verification problem is concerned with checking which temporal logic properties will hold i...
Mechanism design enables a social planner to obtain a desired outcome by leveraging the players ’ ra...
Proper rationalizability (schuhmacher, 1999, asheim, 2001) is a concept in epistemic game theory bas...