[[abstract]]In this paper we introduce efficient parallel quadtree construction and manipulation algorithms on hypercube multiprocessors. The notion of extended binomial tree is introduced to represent the distributed quadtree structure on a hypercube. By incorporating the geometric property into the distributed quadtree structure, we devise a data assignment scheme which satisfies the multi-level adjacency preserving (MAP) property. We show that the distributed data structure together with geometric constraint not only results in an efficient parallel quadtree construction, but also facilitates several graphics and image processing operations, such as neighbor finding, perimeter computation and border extraction, on constructed quadtree. T...
Mapping of parallel programs onto parallel computers for efficient execution is a fundamental proble...
This dissertation deals with the problem of manipulating and storing an image using quadtrees. A qua...
Parallel algorithms for programming low-level vision mechanisms on the JPL-Caltech hypercube are rep...
This paper studies the parallel construction and manipulation of pointer-based quadtrees on fine gra...
Abstract—A quadtree is a hierarchical data structure used in many computer graphics, image processin...
Abstract: This paper describes parallel algorithms for the following oper-ations on qua.dtrees- bool...
This paper describes parallel algorithms for the following operations on quadtrees - boolean operati...
Abstract, In this paper, we study the problem of implementing standard data structures on a hypercub...
This paper presents vectorized methods of construction and descent of quadtrees that can be easily a...
This paper presents several parallel algorithms on unweighted graphs for hypercube computers. The al...
This paper parallelizes the embedding strategy for mapping any two-dimensional grid into its optimal...
[[abstract]]The authors discuss the Bezier curve and surface generation algorithms on a hypercube co...
A modification of the linear quadtree [3], the threaded linear hierarchical quadtree (TLHQT), is pro...
[[abstract]]The commercial hypercube-based machine is a good physical architecture for embedding var...
Abstract { Data-parallel algorithms for R-trees, a common spatial data structure arepresented, in th...
Mapping of parallel programs onto parallel computers for efficient execution is a fundamental proble...
This dissertation deals with the problem of manipulating and storing an image using quadtrees. A qua...
Parallel algorithms for programming low-level vision mechanisms on the JPL-Caltech hypercube are rep...
This paper studies the parallel construction and manipulation of pointer-based quadtrees on fine gra...
Abstract—A quadtree is a hierarchical data structure used in many computer graphics, image processin...
Abstract: This paper describes parallel algorithms for the following oper-ations on qua.dtrees- bool...
This paper describes parallel algorithms for the following operations on quadtrees - boolean operati...
Abstract, In this paper, we study the problem of implementing standard data structures on a hypercub...
This paper presents vectorized methods of construction and descent of quadtrees that can be easily a...
This paper presents several parallel algorithms on unweighted graphs for hypercube computers. The al...
This paper parallelizes the embedding strategy for mapping any two-dimensional grid into its optimal...
[[abstract]]The authors discuss the Bezier curve and surface generation algorithms on a hypercube co...
A modification of the linear quadtree [3], the threaded linear hierarchical quadtree (TLHQT), is pro...
[[abstract]]The commercial hypercube-based machine is a good physical architecture for embedding var...
Abstract { Data-parallel algorithms for R-trees, a common spatial data structure arepresented, in th...
Mapping of parallel programs onto parallel computers for efficient execution is a fundamental proble...
This dissertation deals with the problem of manipulating and storing an image using quadtrees. A qua...
Parallel algorithms for programming low-level vision mechanisms on the JPL-Caltech hypercube are rep...