This paper studies the parallel construction and manipulation of pointer-based quadtrees on fine grained hypercube multiprocessors. Previous papers considered the parallel processing of linear quadtrees. Here we show that parallel pointer-based quadtrees are a viable alternative. We first solve the problem of efficiently constructing a pointer-based (or linear) quadtree from an image represented either by a binary matrix or a boundary code. Then we present efficient parallel manipulation algorithms for pointer-based quadtrees, such as finding the neighbors of all leaves in a quadtree or computing the union/intersection of two quadtrees. These algorithms improve on existing time complexities and can be implemented in fine grained hypercube s...
Data-parallel primitives for performing operations on the PM1 quadtree, bucket PMR quadtree, and R-t...
This paper describes several parallel algorithms that solve geometric problems. The algorithms are b...
In this paper, we study parallel branch and bound on fine grained hypercube multiprocessors. Each pr...
[[abstract]]In this paper we introduce efficient parallel quadtree construction and manipulation alg...
Abstract: This paper describes parallel algorithms for the following oper-ations on qua.dtrees- bool...
This paper describes parallel algorithms for the following operations on quadtrees - boolean operati...
Abstract—A quadtree is a hierarchical data structure used in many computer graphics, image processin...
This paper presents vectorized methods of construction and descent of quadtrees that can be easily a...
This paper presents a general technique for creating SIMD parallel algorithms on pointer-based quadt...
Hypercube topology is one of the most important interconnection networks. It has gained widespread a...
A modification of the linear quadtree [3], the threaded linear hierarchical quadtree (TLHQT), is pro...
The segment tree is a simple and important data structure in computational geometry [7,11]. We prese...
In this paper, we study the problem of implementing standard data structures on a hypercube multipro...
Abstract. In this paper, we study parallel branch and bound on fine grained hypercube multiprocessor...
This paper presents several parallel algorithms on unweighted graphs for hypercube computers. The al...
Data-parallel primitives for performing operations on the PM1 quadtree, bucket PMR quadtree, and R-t...
This paper describes several parallel algorithms that solve geometric problems. The algorithms are b...
In this paper, we study parallel branch and bound on fine grained hypercube multiprocessors. Each pr...
[[abstract]]In this paper we introduce efficient parallel quadtree construction and manipulation alg...
Abstract: This paper describes parallel algorithms for the following oper-ations on qua.dtrees- bool...
This paper describes parallel algorithms for the following operations on quadtrees - boolean operati...
Abstract—A quadtree is a hierarchical data structure used in many computer graphics, image processin...
This paper presents vectorized methods of construction and descent of quadtrees that can be easily a...
This paper presents a general technique for creating SIMD parallel algorithms on pointer-based quadt...
Hypercube topology is one of the most important interconnection networks. It has gained widespread a...
A modification of the linear quadtree [3], the threaded linear hierarchical quadtree (TLHQT), is pro...
The segment tree is a simple and important data structure in computational geometry [7,11]. We prese...
In this paper, we study the problem of implementing standard data structures on a hypercube multipro...
Abstract. In this paper, we study parallel branch and bound on fine grained hypercube multiprocessor...
This paper presents several parallel algorithms on unweighted graphs for hypercube computers. The al...
Data-parallel primitives for performing operations on the PM1 quadtree, bucket PMR quadtree, and R-t...
This paper describes several parallel algorithms that solve geometric problems. The algorithms are b...
In this paper, we study parallel branch and bound on fine grained hypercube multiprocessors. Each pr...