Two-player graph games have found numerous applications, most notably in the synthesis of reactive systems from temporal specifications, but also in verification. The relevance of infinite-state systems in these areas has lead to significant attention towards developing techniques for solving infinite-state games. We propose novel symbolic semi-algorithms for solving infinite-state games with $\omega$-regular winning conditions. The novelty of our approach lies in the introduction of an acceleration technique that enhances fixpoint-based game-solving methods and helps to avoid divergence. Classical fixpoint-based algorithms, when applied to infinite-state games, are bound to diverge in many cases, since they iteratively compute the set of...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
This dissertation deals with a number of algorithmic problems motivated by automated temporal planni...
We study two-player concurrent games on finite-state graphs played for an infinite number of rounds,...
Two-player graph games have found numerous applications, most notably in the synthesis of reactive s...
Two-player graph games have found numerous applications, most notably in the synthesis of reactive s...
We present a constraint-based approach to computing winning strategies in two-player graph games ove...
A procedure for the analysis of state spaces is called symbolic if it manipulates not individual sta...
A procedure for the analysis of state spaces is called symbolic if it manipulates not individual s...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
We study two-player zero-sum games over infinite-state graphs with boundedness conditions. Our first...
AbstractIn this paper we model infinite processes with finite configurations as infinite games over ...
Cette thèse porte sur un certain nombre de problèmes algorithmiques motivés par la planification tem...
Infinite-duration games with disturbances extend the classical framework of infinite-duration games,...
We investigate the existence and the complexity of computing and implementing optimal winning strate...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
This dissertation deals with a number of algorithmic problems motivated by automated temporal planni...
We study two-player concurrent games on finite-state graphs played for an infinite number of rounds,...
Two-player graph games have found numerous applications, most notably in the synthesis of reactive s...
Two-player graph games have found numerous applications, most notably in the synthesis of reactive s...
We present a constraint-based approach to computing winning strategies in two-player graph games ove...
A procedure for the analysis of state spaces is called symbolic if it manipulates not individual sta...
A procedure for the analysis of state spaces is called symbolic if it manipulates not individual s...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
We study two-player zero-sum games over infinite-state graphs with boundedness conditions. Our first...
AbstractIn this paper we model infinite processes with finite configurations as infinite games over ...
Cette thèse porte sur un certain nombre de problèmes algorithmiques motivés par la planification tem...
Infinite-duration games with disturbances extend the classical framework of infinite-duration games,...
We investigate the existence and the complexity of computing and implementing optimal winning strate...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
This dissertation deals with a number of algorithmic problems motivated by automated temporal planni...
We study two-player concurrent games on finite-state graphs played for an infinite number of rounds,...