In recent years, computer graphics has increasingly been in the research spotlight and could be found in most visual content. 3D geometric modelling and animation aims to realistically simulate the world or to create novel fictional 3D characters or objects, known as meshes. As a mesh is static, it is difficult to model and animate it by manual changing the positions of its vertices. Mesh deformation solves this problem by simplifying the process of 3D geometric modelling and animation. This project aims to demonstrate the usefulness and effectiveness of applying Freeform Deformation (FFD) onto meshes in real-time. Although FFD is not a new concept, it is used by many to further improve or to create new mesh deformation algorithms. B...
Deformation is a key component in many applications including virtual surgery and the animation of d...
The purpose of visualization is to gain understanding of 3D structures through images. Although many...
Free-form deformation (FFD) is a method first introduced within the graphics industry to enable flex...
In recent years, computer graphics has increasingly been in the research spotlight and could be foun...
The study of computer graphics is becoming popular in recent years as it sees itself being used in n...
Motion is an important part of computer graphics. Skeletal motion, in particular, has been the focus...
Tensor3D is a geometric modeling program with the capacity to simulate and visualize in real-time th...
In recent years major effects houses have started to use the finite element method to better model s...
In this thesis, we introduce a mesh-free deformation framework. Four different applications are pres...
Projet SYNTIMCurrent research efforts focus on providing more efficient and effective design methods...
This paper proposes a framework for interactively deforming 3D mesh models. 3D mesh models are often...
The purpose of this project was to research and develop methods for managing the deformation of comp...
The computational modelling of deformations has been actively studied for the last thirty years. Thi...
In this paper we present a GPU-accelerated implementation of the well-known freeform deformation alg...
In this paper we present a GPU-accelerated implementation of the well-known freeform deformation alg...
Deformation is a key component in many applications including virtual surgery and the animation of d...
The purpose of visualization is to gain understanding of 3D structures through images. Although many...
Free-form deformation (FFD) is a method first introduced within the graphics industry to enable flex...
In recent years, computer graphics has increasingly been in the research spotlight and could be foun...
The study of computer graphics is becoming popular in recent years as it sees itself being used in n...
Motion is an important part of computer graphics. Skeletal motion, in particular, has been the focus...
Tensor3D is a geometric modeling program with the capacity to simulate and visualize in real-time th...
In recent years major effects houses have started to use the finite element method to better model s...
In this thesis, we introduce a mesh-free deformation framework. Four different applications are pres...
Projet SYNTIMCurrent research efforts focus on providing more efficient and effective design methods...
This paper proposes a framework for interactively deforming 3D mesh models. 3D mesh models are often...
The purpose of this project was to research and develop methods for managing the deformation of comp...
The computational modelling of deformations has been actively studied for the last thirty years. Thi...
In this paper we present a GPU-accelerated implementation of the well-known freeform deformation alg...
In this paper we present a GPU-accelerated implementation of the well-known freeform deformation alg...
Deformation is a key component in many applications including virtual surgery and the animation of d...
The purpose of visualization is to gain understanding of 3D structures through images. Although many...
Free-form deformation (FFD) is a method first introduced within the graphics industry to enable flex...