Since its beginning in the early thirties, animation has been an application in its own right. Nowadays animation provides a set of tools, or is the basic technology for several other applications of computer graphics and related areas. These include: Scientific Visualization: visual patterns showing relationships between data; as much of the data is time-dependent animation plays a role. Visual Simulation (CGI Systems): broadly used as real-time systems for training purposes in flight or traffic simulations. Animated objects like walking figures, etc. and other more realistic illusions of a reality taken from animation technology gain more and more importance. Visual Simulation (CGI Systems): broadly used as real-time systems for training ...
INTRODUCTION The continued improvement and proliferation of graphics hardware for workstations and ...
In the next millennium, computer animation will be both the same as now and also very different. Ani...
This project is concerned with the cinematic form of scientific visualizations and the hyper-realist...
The term animation has a Greek (animos) as well as a Roman (anima) root. To animate is, literally, t...
This paper discusses the relationship between Computer Animation and Visualization. It shows how Com...
This article surveys the theory and techniques of computer graphics and animation. The main topics a...
Animation as a technology is generic and as a discipline it has been growing leaps and bounds. Appli...
Motivation Physics-based animation research has a high barrier of entry. Research groups must dedica...
This paper examines animation from several different views – historical through the modern computer ...
Introduction: - Technology plays a role in the delivery of knowledge that serves human and technical...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
The following paper introduces advanced Computer Graphic visualization and simulation techniques. Fi...
This chapter describes a set of principles to be considered in the design of animation for use in mu...
AbstractSince the end of the 20th century, animation techniques have been widely used in productions...
INTRODUCTION The continued improvement and proliferation of graphics hardware for workstations and ...
In the next millennium, computer animation will be both the same as now and also very different. Ani...
This project is concerned with the cinematic form of scientific visualizations and the hyper-realist...
The term animation has a Greek (animos) as well as a Roman (anima) root. To animate is, literally, t...
This paper discusses the relationship between Computer Animation and Visualization. It shows how Com...
This article surveys the theory and techniques of computer graphics and animation. The main topics a...
Animation as a technology is generic and as a discipline it has been growing leaps and bounds. Appli...
Motivation Physics-based animation research has a high barrier of entry. Research groups must dedica...
This paper examines animation from several different views – historical through the modern computer ...
Introduction: - Technology plays a role in the delivery of knowledge that serves human and technical...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
The following paper introduces advanced Computer Graphic visualization and simulation techniques. Fi...
This chapter describes a set of principles to be considered in the design of animation for use in mu...
AbstractSince the end of the 20th century, animation techniques have been widely used in productions...
INTRODUCTION The continued improvement and proliferation of graphics hardware for workstations and ...
In the next millennium, computer animation will be both the same as now and also very different. Ani...
This project is concerned with the cinematic form of scientific visualizations and the hyper-realist...