The abundance of the references to the past in the present causes some theoretical problems. In other words, usually analysing different manifestations of the past in e.g. computers games, Hollywood films and so on to much attention is paid only on content (what is presented). Formal aspects of each film, computer game and so on are omitted. I want to explore this problem a little bit in this short text by taking as an example a historical re-enactment movement of the Viking Age
In a famous quote Marx said: “Hegel remarks somewhere that all great world-historic facts and person...
This book explores how societies put the past to use and how, in the process, they represented it: i...
In a famous quote Marx said: “Hegel remarks somewhere that all great world-historic facts and person...
The abundance of the references to the past in the present causes some theoretical problems. In othe...
Errors in popular cultural depictions of the past are often seized upon with alacrity, and held up a...
Recomposing the Past is a book concerned with the complex but important ways in which we engage ...
In an age where audiovisual media have come to dominate practically every layer of communication, hi...
The paper discusses the role of material culture for historical re-enactors of the Viking Age. Three...
Since the late 1700s new forms of visual entertainment have tried to simulate the details of nature:...
Proposing a fresh theoretical approach to the study of cinematic portrayals of the Middle Ages, this...
'History is one of very few academic disciplines that do not investigate simulation. This is probabl...
This article focuses on popular historical culture, particularly on how the use of digital mediahas ...
In evaluating the Middle Ages on film, this thesis combines two different critical approaches, drawn...
In the article the author - inspired by Hayden White’s works - reflects on history, which uses the c...
This thesis thematises the role of the museum and how it, through hundreds of years, has changed fro...
In a famous quote Marx said: “Hegel remarks somewhere that all great world-historic facts and person...
This book explores how societies put the past to use and how, in the process, they represented it: i...
In a famous quote Marx said: “Hegel remarks somewhere that all great world-historic facts and person...
The abundance of the references to the past in the present causes some theoretical problems. In othe...
Errors in popular cultural depictions of the past are often seized upon with alacrity, and held up a...
Recomposing the Past is a book concerned with the complex but important ways in which we engage ...
In an age where audiovisual media have come to dominate practically every layer of communication, hi...
The paper discusses the role of material culture for historical re-enactors of the Viking Age. Three...
Since the late 1700s new forms of visual entertainment have tried to simulate the details of nature:...
Proposing a fresh theoretical approach to the study of cinematic portrayals of the Middle Ages, this...
'History is one of very few academic disciplines that do not investigate simulation. This is probabl...
This article focuses on popular historical culture, particularly on how the use of digital mediahas ...
In evaluating the Middle Ages on film, this thesis combines two different critical approaches, drawn...
In the article the author - inspired by Hayden White’s works - reflects on history, which uses the c...
This thesis thematises the role of the museum and how it, through hundreds of years, has changed fro...
In a famous quote Marx said: “Hegel remarks somewhere that all great world-historic facts and person...
This book explores how societies put the past to use and how, in the process, they represented it: i...
In a famous quote Marx said: “Hegel remarks somewhere that all great world-historic facts and person...