Teachers have increasingly included digital technology products in their curricula to improve students’ creativity. In order to understand the most widely used digital technology products and their impact on students’ creativity, 61 articles indexed by the Social Sciences Citation Index (SSCI) were reviewed. Our review revealed that the articles investigated six categories of digital technology products (information saving-sharing, digital gaming, digital design, digital writing, robotics, and virtual learning environment), used four methods to measure students’ creativity (students’ creative characteristics, outputs, process, and learning environment), and analyzed five ways that digital technology products influence students’ creativity (...
Abstract Background This study presents the development of three research tools of scientific creati...
Digital Creativity is a widespread and unclear realm in rapid evolution and constant redefinition. M...
This study aims to explain the creativity of students in presenting material with digital content in...
The use of digital technology requires creativity and interaction between users. This is to support ...
Educators prepare students for the future, however, due to the exponential and constant rate of chan...
The paper focused on how teachers enhance their creativity in secondary school using digital technol...
The purpose of this research is to determine the extent in which allowing students digital creative ...
Creativity is thinking something unique, effective and meaningful idea. Creativity is something whic...
Since the development of digital media technology, students in design schools and colleges have embr...
The paper focuses on the rapid development of the digital culture and the challenges it imposes to h...
Creativity and digital technologies are considered to be central for success and development in the ...
This article discusses the role of digital technologies in teaching creative thinking to students in...
This dissertation aims to investigate which learning skills can be developed through Digital Storyte...
An important factor in the effective functioning of a modern person is their involvement in the digi...
The digital revolution and globalization have a deep influence on education at all levels. Various d...
Abstract Background This study presents the development of three research tools of scientific creati...
Digital Creativity is a widespread and unclear realm in rapid evolution and constant redefinition. M...
This study aims to explain the creativity of students in presenting material with digital content in...
The use of digital technology requires creativity and interaction between users. This is to support ...
Educators prepare students for the future, however, due to the exponential and constant rate of chan...
The paper focused on how teachers enhance their creativity in secondary school using digital technol...
The purpose of this research is to determine the extent in which allowing students digital creative ...
Creativity is thinking something unique, effective and meaningful idea. Creativity is something whic...
Since the development of digital media technology, students in design schools and colleges have embr...
The paper focuses on the rapid development of the digital culture and the challenges it imposes to h...
Creativity and digital technologies are considered to be central for success and development in the ...
This article discusses the role of digital technologies in teaching creative thinking to students in...
This dissertation aims to investigate which learning skills can be developed through Digital Storyte...
An important factor in the effective functioning of a modern person is their involvement in the digi...
The digital revolution and globalization have a deep influence on education at all levels. Various d...
Abstract Background This study presents the development of three research tools of scientific creati...
Digital Creativity is a widespread and unclear realm in rapid evolution and constant redefinition. M...
This study aims to explain the creativity of students in presenting material with digital content in...