Q-learning is one of the most popular reinforcement learning methods that allows an agent to learn the relationship between interval-valued state and action spaces, through a direct interaction with the environment. Fuzzy Q-learning is an extension to this algorithm to enable it to evolve fuzzy inference systems (FIS) which range on continuous state and action spaces. In a FIS, the interaction among fuzzy rules plays a primary role to achieve good performance and robustness. Learning a system where this interaction is present gives to the learning mechanism problems due to eventually incoherent reinforcements coming to the same rule due to its interaction with other rules. In this paper, we will introduce different strategies to distribute ...