In this work an original design strategy for product innovation is presented. This strategy is based on a continuous innovation process and takes advantages of both emotional design methodologies and participative design tools in Virtual Reality (VR). It combines techniques for user need identification and virtual reality ex-periments to simulate user-product interaction. This original combination of tech-niques allows the early evaluation of the new product concepts’ quality which is essential for the success of the innovation. To show the main phases of this strategy, three case studies are briefly introduced. In the first case study, concerning the railway coach interiors design, the impor-tance of both the identification of user needs ...