Video game creation is one of the many sub-types of software development and poses both unique problems and solutions. One of the main differences between video game development and conventional software development is that video games are mostly created for entertainment rather than practical or calculation purposes. Also, video games have a tendency to be complex, large projects which can make them difficult to create, because development can take years. Agile development, on the other hand, is designed to adapt and evolve along with the project. This type of development can help projects clearly see what is bogging them down, as well as see where they are going. Applying the agile process in the form of Scrum can potentially solve many o...
This paper reviews empirically grounded research on practices in game development with the intent to...
This paper explores the question: when faced with a fixed time-constraint, what impact does a proces...
This paper reviews empirically grounded research on practices in game development with the intent to...
Agile software development has ushered in major improvements to the development of software in the 2...
A systematic literature review was conducted to examine the usage of agile methods in game developme...
The use of agile methodologies for developing games has become very common. However, such methodolog...
Abstract. Agile methods are used more frequently in video game development which is a new yet promis...
Abstract. Agile methods are used more frequently in video game development which is a new yet promis...
For the past few years, in their attempt to avoid the heavyweight bureaucracy of traditional project...
Game development projects (GDPs) adopt agile methodology to leverage its flexibility especially when...
The video game industry has gone through a dramatic change over the last few decades, yet several r...
Agent Design, Design Tools, Software Engineering, Agile Methods, Game Design, Design Support, Creati...
This paper reviews empirically grounded research on practices in game development with the intent to...
In this paper, a novel design methodology---Agile Behaviour Design---is presented which accommodate...
This paper explores the question: when faced with a fixed time-constraint, what impact does a proces...
This paper reviews empirically grounded research on practices in game development with the intent to...
This paper explores the question: when faced with a fixed time-constraint, what impact does a proces...
This paper reviews empirically grounded research on practices in game development with the intent to...
Agile software development has ushered in major improvements to the development of software in the 2...
A systematic literature review was conducted to examine the usage of agile methods in game developme...
The use of agile methodologies for developing games has become very common. However, such methodolog...
Abstract. Agile methods are used more frequently in video game development which is a new yet promis...
Abstract. Agile methods are used more frequently in video game development which is a new yet promis...
For the past few years, in their attempt to avoid the heavyweight bureaucracy of traditional project...
Game development projects (GDPs) adopt agile methodology to leverage its flexibility especially when...
The video game industry has gone through a dramatic change over the last few decades, yet several r...
Agent Design, Design Tools, Software Engineering, Agile Methods, Game Design, Design Support, Creati...
This paper reviews empirically grounded research on practices in game development with the intent to...
In this paper, a novel design methodology---Agile Behaviour Design---is presented which accommodate...
This paper explores the question: when faced with a fixed time-constraint, what impact does a proces...
This paper reviews empirically grounded research on practices in game development with the intent to...
This paper explores the question: when faced with a fixed time-constraint, what impact does a proces...
This paper reviews empirically grounded research on practices in game development with the intent to...