Location-based games (LBGs) are becoming increasingly more popular, especially those that focus on social interaction in public space. They have been successful to various extents at bringing players together to interact in public space; yet there is lack of knowledge and consensus on how to design these games from a technical perspective. This paper proposes a software architecture that stems from a cross-game analysis of representative games of this genre, in which 6 core architectural components are identified: Augmentation, Navigation, Interaction, State Progression, Participation, and Administration. These components support the game experience of players by enabling orientation and navigation of the players’ own physical environm...
© 2015 Dr. Dale Brendon LeorkeLocation-based games emerged in the early 2000s during a period when a...
Abstract. Location-based games introduce an element that is missing in interactive console games: mo...
Location-based activities can challenge citizens to explore their neighbourhood in new playful ways....
Location-based games (LBGs) are becoming increasingly more popular, especially those that focus on s...
Social interaction is part of the fabric of society and is essential to challenge many types of soci...
Location-based games (LBGs) successfully promote playful experiences engaging millions of players th...
This paper presents the concept for community driven Location Based Games (LBG) that involve activel...
This paper presents the concept for community driven Location Based Games (LBG) that involve activel...
This paper represents a new theorization of the role of location-based games (LBGs) as potentially p...
In general location based games have failed to achieve wide scale adoption and the only location bas...
Location-based games seek to move computer gaming out from behind the PC and into the “real world ” ...
Location based games (LBGs) provide an opportunity to look at how new technologies can support a rec...
Location-based gaming (LBG) apps present many challenges to the design process. They have very diffe...
In location-based games, the game narrative can influence the players’ movement within the city. The...
We were interested in designing a location-based game (LBG) to promote physical activity amongst pla...
© 2015 Dr. Dale Brendon LeorkeLocation-based games emerged in the early 2000s during a period when a...
Abstract. Location-based games introduce an element that is missing in interactive console games: mo...
Location-based activities can challenge citizens to explore their neighbourhood in new playful ways....
Location-based games (LBGs) are becoming increasingly more popular, especially those that focus on s...
Social interaction is part of the fabric of society and is essential to challenge many types of soci...
Location-based games (LBGs) successfully promote playful experiences engaging millions of players th...
This paper presents the concept for community driven Location Based Games (LBG) that involve activel...
This paper presents the concept for community driven Location Based Games (LBG) that involve activel...
This paper represents a new theorization of the role of location-based games (LBGs) as potentially p...
In general location based games have failed to achieve wide scale adoption and the only location bas...
Location-based games seek to move computer gaming out from behind the PC and into the “real world ” ...
Location based games (LBGs) provide an opportunity to look at how new technologies can support a rec...
Location-based gaming (LBG) apps present many challenges to the design process. They have very diffe...
In location-based games, the game narrative can influence the players’ movement within the city. The...
We were interested in designing a location-based game (LBG) to promote physical activity amongst pla...
© 2015 Dr. Dale Brendon LeorkeLocation-based games emerged in the early 2000s during a period when a...
Abstract. Location-based games introduce an element that is missing in interactive console games: mo...
Location-based activities can challenge citizens to explore their neighbourhood in new playful ways....