New pedagogical methods delivered through mobile mixed reality (via a user-supplied mobile phone incorporating 3d printing and augmented reality) are becoming possible in distance education, shifting pedagogy from 2D images, words and videos to interactive simulations and immersive mobile skill training environments. This paper presents insights from the implementation and testing of a mobile mixed reality intervention in an Australian distance paramedic science classroom. The context of this mobile simulation study is skills acquisition in airways management focusing on direct laryngoscopy with foreign body removal. The intervention aims to assist distance education learners in practicing skills prior to attending mandatory residential sch...
This paper outlines the first two stages of a design-based research project that aims to develop mor...
Paramedic students need to acquire knowledge and skills necessary to perform basic and complex skill...
This paper explores the use of mobile virtual reality (mVR) to create authentic learning environment...
There is growing evidence that the use of simulation in teaching is a key means of improving learnin...
Cowling, MA ORCiD: 0000-0003-1444-1563There is growing evidence that the use of simulation in teachi...
New accessible learning methods delivered through mobile mixed reality are becoming possible in educ...
New accessible learning methods delivered through mobile mixed reality are becoming possible in educ...
This paper presents a learning intervention using mixed media visualisation (3D printing and Augmen...
New accessible learning methods delivered through mobile mixed reality are becoming possible in educ...
This paper presents a learning intervention using mixed media visualisation (3D printing and Augmen...
In health sciences education, there is growing evidence that simulation improves learners’ safety, c...
In health sciences education, there is growing evidence that simulation improves learners’ safety, c...
Cowling, MA ORCiD: 0000-0003-1444-1563In health sciences education, there is growing evidence that s...
Background: The evolution of technology and simulation has had a significant impact on clinical educ...
Paramedic students need to acquire knowledge and skills necessary to perform basic as well as comple...
This paper outlines the first two stages of a design-based research project that aims to develop mor...
Paramedic students need to acquire knowledge and skills necessary to perform basic and complex skill...
This paper explores the use of mobile virtual reality (mVR) to create authentic learning environment...
There is growing evidence that the use of simulation in teaching is a key means of improving learnin...
Cowling, MA ORCiD: 0000-0003-1444-1563There is growing evidence that the use of simulation in teachi...
New accessible learning methods delivered through mobile mixed reality are becoming possible in educ...
New accessible learning methods delivered through mobile mixed reality are becoming possible in educ...
This paper presents a learning intervention using mixed media visualisation (3D printing and Augmen...
New accessible learning methods delivered through mobile mixed reality are becoming possible in educ...
This paper presents a learning intervention using mixed media visualisation (3D printing and Augmen...
In health sciences education, there is growing evidence that simulation improves learners’ safety, c...
In health sciences education, there is growing evidence that simulation improves learners’ safety, c...
Cowling, MA ORCiD: 0000-0003-1444-1563In health sciences education, there is growing evidence that s...
Background: The evolution of technology and simulation has had a significant impact on clinical educ...
Paramedic students need to acquire knowledge and skills necessary to perform basic as well as comple...
This paper outlines the first two stages of a design-based research project that aims to develop mor...
Paramedic students need to acquire knowledge and skills necessary to perform basic and complex skill...
This paper explores the use of mobile virtual reality (mVR) to create authentic learning environment...