This paper outlines the first two stages of a design-based research project that aims to develop more authentic critical care educational simulation experiences and learner-centred pedagogies in paramedicine education. The first two stages involve the exploration of mobile virtual reality (VR) to enhance the learning environment, and the design of prototype solutions for designing immersive scenarios and 360-degree video enhanced critical care simulations. Thus far we have identified a set of design principles that will guide the implementation of the project. These design principles will be modified in light of the subsequent project evaluation stages
Virtual Reality (VR) is having an increasingly profound impact on a wide range of disciplines, such ...
New pedagogical methods delivered through mobile mixed reality (via a user-supplied mobile phone inc...
This case study focuses on the instructional design and outcomes of a virtual reality (VR) applicati...
The Multiple Environments Simulation Hub (MESH360) research cluster was established in 2016 to explo...
This paper presents the design of a virtual reality learning module inspired by the exercises of hea...
This is the author accepted manuscript. The final version is available from IEEE via the DOI in this...
In an interdisciplinary project consortium, we developed and evaluated an immersive multi-user 3D vi...
In health sciences education, there is growing evidence that simulation improves learners’ safety, c...
In health sciences education, there is growing evidence that simulation improves learners’ safety, c...
Simulations are beneficial in evaluating clinicians’ empirical competencies through practical skills...
There is growing evidence that the use of simulation in teaching is a key means of improving learnin...
Background: Virtual reality (VR) is still an evolving domain that presents a versatile medium to sim...
This paper presents the design of a virtual reality learning module inspired by the exercises of hea...
Cowling, MA ORCiD: 0000-0003-1444-1563There is growing evidence that the use of simulation in teachi...
Simulations are beneficial in evaluating clinicians’ empirical competencies through practical skills...
Virtual Reality (VR) is having an increasingly profound impact on a wide range of disciplines, such ...
New pedagogical methods delivered through mobile mixed reality (via a user-supplied mobile phone inc...
This case study focuses on the instructional design and outcomes of a virtual reality (VR) applicati...
The Multiple Environments Simulation Hub (MESH360) research cluster was established in 2016 to explo...
This paper presents the design of a virtual reality learning module inspired by the exercises of hea...
This is the author accepted manuscript. The final version is available from IEEE via the DOI in this...
In an interdisciplinary project consortium, we developed and evaluated an immersive multi-user 3D vi...
In health sciences education, there is growing evidence that simulation improves learners’ safety, c...
In health sciences education, there is growing evidence that simulation improves learners’ safety, c...
Simulations are beneficial in evaluating clinicians’ empirical competencies through practical skills...
There is growing evidence that the use of simulation in teaching is a key means of improving learnin...
Background: Virtual reality (VR) is still an evolving domain that presents a versatile medium to sim...
This paper presents the design of a virtual reality learning module inspired by the exercises of hea...
Cowling, MA ORCiD: 0000-0003-1444-1563There is growing evidence that the use of simulation in teachi...
Simulations are beneficial in evaluating clinicians’ empirical competencies through practical skills...
Virtual Reality (VR) is having an increasingly profound impact on a wide range of disciplines, such ...
New pedagogical methods delivered through mobile mixed reality (via a user-supplied mobile phone inc...
This case study focuses on the instructional design and outcomes of a virtual reality (VR) applicati...